Quest Bugs (merged threads)

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Quest Bugs (merged threads)

Post by The Amethyst Dragon on Wed Nov 12, 2008 1:34 am

Consolidated all quest bug threads into this. Once I'm done with recoding all the spells, I will be revamping the quests. If you find any more such bugs, please report them in this thread.

Quests reported so far:
Conflagral priestess' brother
Rod of Kerotoc (School of Wizardry in Alatha)
Various quests from Kerril
Paladin quest
Food for a feast


Last edited by The Amethyst Dragon on Sat Jan 29, 2011 11:32 am; edited 1 time in total

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Re: Quest Bugs (merged threads)

Post by The Amethyst Dragon on Thu Nov 13, 2008 11:48 pm

Wizardry school doors work properly.

Kerril should now recognize the correct rod...it seems I had a "!" where there should have been a "=" in one script....going to leave this thread open until somebody can confirm that it works now.

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Re: Quest Bugs (merged threads)

Post by The Amethyst Dragon on Sat Nov 15, 2008 8:29 pm

Still seems to be an issue with Kerril recognizing the proper rod. I'm going to have to rewrite that part of his conversation.

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Re: Quest Bugs (merged threads)

Post by MannyJabrielle on Sun Dec 14, 2008 5:06 pm

Rod still not quite being recognized correctly.

With Alastair, he had a rod, Kerril recognized it, handed it over to Kerril, which caused me to lockup and ultimately be disconnected. Upon logging back in, the quest was still incomplete, and the rod was gone (although Al still had the various other loot he found in the same area as the rod).

For Angelica and her party, Kerril does not recognize the rod whatsoever.
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Re: Quest Bugs (merged threads)

Post by The Amethyst Dragon on Sun Dec 14, 2008 10:33 pm

Thanks.

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Re: Quest Bugs (merged threads)

Post by sevenar on Wed Dec 17, 2008 12:10 am

My experience was a little different... i had the rod in my inventory (not in a bag) and he didn't even recognize that I had it.

unless i found the wrong crystal rod that is pulsating with magic Razz
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Rod of Kerotoc- can't complete

Post by AmiiHale on Sat Jan 24, 2009 10:56 am

So we weary and yet strangely intrepid explorers went and got ourselves a rod of kerotoc... twice. It seems the server really hates Liam, adn is faulting us for having once traveled with him. Not that I blame the server, he really is pesky Wink. SO it crashed right as I clicked yes, I want to be paid for this quest. I think it has us registered as completed now, but hasn't given the xp or gold. Maybe it has allied with Arkon. (pc's Gloigan Hecklen, Perin Wisto, Hallie Davis)
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Re: Quest Bugs (merged threads)

Post by Enterprise2001 on Sat Jan 24, 2009 11:04 am

EXCUSE ME? Me? You think *I* am to blame for your misfortune? What makes you think that *I* of all the other players is cursed? You know, just because I ONCE unknowingly dialed the Tesh gate and was forced to use AoE spells to keep from dying, does not mean I am always to blame for lag and crashes... sheesh... Very Happy

Laughing

I don't even know what characters you play without you registering and putting your character names in your profile. I don't even know if you mean my Liam. There could be another character or characters named Liam... Laughing
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Re: Quest Bugs (merged threads)

Post by AmiiHale on Mon Feb 02, 2009 10:20 am

Yes, Enterprise2001, YOUR Liam Smile
I blame it on the strikingly good looks. The gods said "my what a pretty human...we can't allow him to think life is nice, we shall curse his server time"
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Two Quest bugs (Rod of Keretoc and Armor of the Redeemed)

Post by MannyJabrielle on Tue Apr 21, 2009 9:33 pm

Keretoc: This one still appears to be broken. Kerril won't recognize the rod in inventory.

Also, in the school, there are two npcs, "magical supplies vendors" or some such. Click on them and they speak a blank line... it would seem that they are supposed to open a store, or at least have something in their dialogue? Not sure.

Armor of the Redeemed: Darla doesn't seem to recognize the new silver scales item.
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Re: Quest Bugs (merged threads)

Post by The Amethyst Dragon on Wed Apr 22, 2009 2:53 am

Thanks.

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Re: Quest Bugs (merged threads)

Post by MannyJabrielle on Wed Apr 22, 2009 4:33 pm

Another Kerril Fubar...

A couple of my characters have been trying to complete the Restless Dead. They've got the journal update off Vorshlag, but when they talk to Kerril, there's nothing under the "I have completed a job" option.
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Re: Quest Bugs (merged threads)

Post by MannyJabrielle on Thu Apr 23, 2009 7:21 am

A note to add about the alatha ice tower, the cold damage effect in there gets to massive levels, firing off 3 to 10 instances of "cold damage" per round.

The crypt with the undead cleric of zolaras in Gravelight also has massively scrolling cold damage effects as well.
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1 more to add

Post by ThorGar OakenShield on Thu Apr 23, 2009 1:30 pm

one of my characters cant seem to get the noble's ring quest. I've done the other parts but nothing shows up under jobs.
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Re: Quest Bugs (merged threads)

Post by Jamie Roy on Sat Apr 25, 2009 12:33 am

Noticed this with my second character the other day, but figured there must be a criteria I'm missing - just wasn't sure. Was going to try later in the character's progression.
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Deliver Supplies Quest *SPOILERS*

Post by Elhanan on Fri Jul 17, 2009 4:12 am

Lots of spoilers here:


Spoiler:

As far as I could observe, this new quest may need some tuning for lowbies:

* No initial Journal entry from what I saw.

* When receiving the quest, I noted the alignment bonus for Aargyle. However, as was noted within the quest itself, the motivation of the questor is still unknown, so possibly this should wait until completion.

* The goods weighed 100 lbs, so bags of holding may be required; some newbies may not have one. I did not need one for Aargyle, so I did not test to see if they could be placed in such a container.

* When arriving at the destination, the entry door was guarded by a strong Electrical trap. This trap is persistant, and reappears even after firing; thus causing quite a lot of damage esp for lowbies (ca.60 hp per zap). The key did seem to open the lock, but not the door itself. Aargyle was inspired to break the door to enter, as he did have some eletrical protection available.

* Besides Ms Colt, the place seemed to be rather barren with the exception of the shrine. This latter room was well done, and shows that this Hold is not meant for temporary usage; indicating the resistance was not going to leave anytime soon. Perhaps a few containers (some with possible light alignment penalties) and guards could be placed to indicate occupancy.

* The final XP reward may be rather light considering the environment in which it lies. Lowbies may not be able to take a ship due to expense, so this trek could be quite hazardous. If they can afford to travel by ship, then the reward may appear light to those indv. Still, lowbies will be forced to find some way back on their own, so it is still quite deadly. Since gold is not available, perhaps a special ship voucher could be offered, thus indicating the cooperation of the ship captain. And some more XP does not seem to be out of line; maybe an enen 1000 XP or so.
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Re: Quest Bugs (merged threads)

Post by RustyDios on Fri Jul 17, 2009 9:26 am

Where did you pick up this quest ?.. It sounds interesting and unfamiliar, Looks like one I haven't completed ...
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Re: Quest Bugs (merged threads)

Post by The Amethyst Dragon on Fri Jul 17, 2009 10:51 am

Elhanan wrote:As far as I could observe, this new quest may need some tuning for lowbies:
Not all quests are meant for all levels. I may have to put an OOC warning in Kelden's conversation.

* No initial Journal entry from what I saw.
This is on purpose. This is the first of several quests that can be done more than once, so a journal entry would end up remaining after it I added it in. The job can be redone once per reset. Smile

* When receiving the quest, I noted the alignment bonus for Aargyle. However, as was noted within the quest itself, the motivation of the questor is still unknown, so possibly this should wait until completion.
Thanks.

* The goods weighed 100+ lbs, so bags of holding may be required; some newbies may not have one. I did not need one for Aargyle, so I did not test to see if they could be placed in such a container.
Well, it is a crate full of weapons, armor, and supplies. The crate is droppable, so you should be able to drop it into a bag of holding.

* When arriving at the destination, the entry door was guarded by a strong Electrical trap. This trap is persistant, and reappears even after firing; thus causing quite a lot of damage esp for lowbies (ca.60 hp per zap). The key did seem to open the lock, but not the door itself. Aargyle was inspired to break the door to enter, as he did have some eletrical protection available.
Hmmm...The key is supposed to neutralize the trap (meant to keep out curious orcs). I'll have to fix that one.

* Besides Ms Colt, the place seemed to be rather barren with the exception of the shrine. This latter room was well done, and shows that this Hold is not meant for temporary usage; indicating the resistance was not going to leave anytime soon. Perhaps a few containers (some with possible light alignment penalties) and guards could be placed to indicate occupancy.
The Ankan Resistance is just getting started. Smile Plus, many of its fighters are out causing trouble for the orcs.

* The final XP reward may be rather light considering the environment in which it lies. Lowbies may not be able to take a ship due to expense, so this trek could be quite hazardous. If they can afford to travel by ship, then the reward may appear light to those indv. Still, lowbies will be forced to find some way back on their own, so it is still quite deadly. Since gold is not available, perhaps a special ship voucher could be offered, thus indicating the cooperation of the ship captain. And some more XP does not seem to be out of line; maybe an enen 1000 XP or so.
The XP reward is a little on the low side, but I did that since anyone can repeat this job, and with a small money investment (travel on a ship) and one minor battle, you're there. The reward item is valuable. And since you can always drop the crate instead of completing the job (and can take it again later), there's no problem with not being able to afford the trip (and perhaps a potion of escape for a way back).

Thanks for the feedback!

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'Collect Food for a Feast' quest bug (merged threads)

Post by DerusTal on Tue Jul 28, 2009 9:46 am

The barrel for the noble's feast wont close and is not accepting any of my foodstuffs.
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Re: Quest Bugs (merged threads)

Post by KangTheMad on Tue Jul 28, 2009 11:37 am

Check your grapes, one might have an image of jesus on it.

Other than that, dunno. Maybe they are rotten?
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Re: Quest Bugs (merged threads)

Post by MannyJabrielle on Tue Jul 28, 2009 1:59 pm

I've seen this happen now and then. Seems to happen after the server gets nailed by a stretch of really nasty lag. It'll fix itself to working right after a reset
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Attempting to Complete Quest Crashes Server

Post by eeriegeek on Sat Sep 26, 2009 3:25 pm

Attempting to turn in the rod to complete the quest with 2 different PCs has appeared to crash the server each time.
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Re: Quest Bugs (merged threads)

Post by Alundaio on Sat Sep 26, 2009 10:12 pm

This quest, I have been told, has been this way for 2 years. I think you should disable people from completing it because it crashes the server hardcore. Or atleast until you finally rewrite the entire script.
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Re: Quest Bugs (merged threads)

Post by daveyeisley on Sat Sep 26, 2009 10:17 pm

Didnt use to crash the server, that is a recent development as of the last attempt to fix it. It is slated for a complete rescripting by The Amethyst Dragon.

As for disabling the quest, thats probably a good idea.
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Re: Quest Bugs (merged threads)

Post by RustyDios on Sun Sep 27, 2009 12:47 am

Agreed...
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Re: Quest Bugs (merged threads)

Post by The Amethyst Dragon on Sun Sep 27, 2009 1:00 am

Disabled for next planned reset. Yes, this one is due for a complete re-script, but I haven't had time with student teaching.

Leaving it on the list here as a reminder to myself.

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Soul Harvester Quest

Post by Skywatcher on Sun Oct 18, 2009 2:22 pm

Not sure how much to post without spoiling, so I will just say the issue is in collecting the amulets of Zolaras, once you have COLLECTED them once, you cannot collect them again.

Then, even if someone else collected them and gave you theirs, the script does not run and you do not get the item if you visit the quest giver.

Thanks for the help verifying all the possibilities go to Dave.

This means if you plan to reincarnate or ascend, be SURE to get a DM to hold your Soul Harvester for you!

The Amethyst Dragon told me ingame that he intended that you could redo the quest after reincarnation so hopefully this is a bug and not a feature!
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Re: Quest Bugs (merged threads)

Post by Svair on Sun Oct 18, 2009 2:36 pm

Uh oh, this is bad news for Karamip.

I had 2 or three unique Zolaras amulets stored away when she lost her Ethereal Chest. If she can't get them again, she won't be able to complete the quest.
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Re: Quest Bugs (merged threads)

Post by MannyJabrielle on Sun Oct 18, 2009 3:15 pm

That's odd. Aurora got the sword a second, and third time (on reincarnation, and then ascension).

I know Jay braysin also got his, and one of the amulets was given to him by Angelica, not one he found himself.
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Re: Quest Bugs (merged threads)

Post by Skywatcher on Tue Oct 20, 2009 6:03 pm

That is odd, I visited 3 of the zones and got zero amulets, then I took Skywatchers amulets and went to the reward zone, and nada.

Oh well.
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Re: Quest Bugs (merged threads)

Post by daveyeisley on Tue Oct 20, 2009 9:43 pm

Issue resolved.
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Food for a feast barrel

Post by MannyJabrielle on Thu Oct 29, 2009 4:28 pm

For the last few resets, this barrel has been 'breaking' quite often. Put the food in, close the barrel, and nothing, contents don't disappear and the count on the foods you've deposited thus far don't display.
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'Collect Food for a Feast' quest bug

Post by Lasombra on Thu Feb 11, 2010 11:08 am

The option "I have done some work" doesn't appear in Keril's conversation after putting all the stuff in the food barrel. Note I'm not sure if I didn't provide more than required(1 blackberry, give or take).
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Re: Quest Bugs (merged threads)

Post by The Amethyst Dragon on Thu Feb 11, 2010 11:23 am

I'll look into this. He's having a problem with recognizing that other quests are done, too.

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Creator of Aenea | Custom Content Maker | Dungeon Master | Builder | Scripter | Writer | Player | Sleepless
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The Amethyst Dragon
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Conflagral priest quest bug (merged threads)

Post by Lauralai on Wed Apr 28, 2010 6:14 pm

After getting the holy symbol from her brother in the the ice reach, the priestess of Conflagural does not recognize that her brother quest is completed.
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Re: Quest Bugs (merged threads)

Post by Amethyst347 on Thu Apr 29, 2010 1:14 am

I've experienced this too. I think it's been buggered for a while now.
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Re: Quest Bugs (merged threads)

Post by MannyJabrielle on Mon May 03, 2010 8:01 pm

I just noticed that the amulet I got from the brother is "Holy symbol of Conflagral".... and I remember that the symbol used to be named ".Holy symbol of Conflagral", with a period in front.

Is perhaps this the reason the quest is broke? The brother's suddenly giving the wrong symbol to complete the quest?
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Re: Quest Bugs (merged threads)

Post by daveyeisley on Mon May 03, 2010 8:18 pm

That sounds like it may be the issue, good call.
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Re: Quest Bugs (merged threads)

Post by evilkittenofdoom on Wed Jun 02, 2010 9:14 pm

The trap still needs to be removed by the key... almost died cause of it....
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Kerril's Town Hall Quests.

Post by MannyJabrielle on Mon Jan 24, 2011 4:45 am

A couple of the quests are no longer in Kerril's dialogue:

Farmer with an Ant problem

Gather food for a feast (and every quest after it in that series).

Rod of Keretoc

Source of the Undead.
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MannyJabrielle
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Re: Quest Bugs (merged threads)

Post by Eric of Atrophy on Mon Jan 24, 2011 7:22 pm

One of my pcs recently got the farmer with ants quest ... mayhaps this was before the break? Kerril was in his new digs, if this helps at all ...
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Re: Quest Bugs (merged threads)

Post by MannyJabrielle on Wed Jan 26, 2011 2:47 am

Deliver an Antique Quest: It's obtainable and works up until the final confrontation... but Keril the fathead isn't recognizing the statue when you get back to the vale.
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Conflagral priest quest bug

Post by buddha5442a on Thu Jan 27, 2011 4:26 pm

The priestess is not recognizing her brother's holy symbol after he is found. The journal is being updated to show that you found him but the quest is not able to be completed.

Anyone else having this problem?


Last edited by buddha5442a on Thu Jan 27, 2011 4:55 pm; edited 1 time in total (Reason for editing : spelling)
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Luminaria quest broken

Post by A_Vagabond on Sat Jan 29, 2011 8:13 am

Perhaps I just have bad luck with this stuff, but yesterday I tried the luminaria quest. Found the clue, and went to the location. Killed the bad guy that had stolen the luminaria. Only got some gold, and in my inventory was the item that you get if you're not on a luminaria quest. I waited, and revisited the baddie after a reset, but that didn't make a difference. And yes, I had the clue with me, as well as another similar item, if that makes any difference. Seems like the scripts weren't recognizing I had a pally level, even though there was another indicator that I was a pally (a certain other npc stopped selling to me).

Thanks to Manny, she now has a luminaria, thank you very much, but I thought I'd make the report.
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Re: Quest Bugs (merged threads)

Post by daveyeisley on Tue Mar 22, 2011 9:05 pm

Looks like the Books for Adventure (Evil) quest is also busticated, regarding turning in the collected item. The conversation apparently doesn't complete the quest, grant reward, etc. More detailed info.
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Re: Quest Bugs (merged threads)

Post by daveyeisley on Fri Apr 01, 2011 7:39 pm

The second NPC in the Adveturer's Journal quest has some issues with initiating the conversation. More info here.
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Re: Quest Bugs (merged threads)

Post by MannyJabrielle on Tue Apr 12, 2011 11:31 pm

I think I figured out something with Kerril's quests....

He stops giving certain quests if you completed them already, and have reincarnated/ascended (and thus had your journal wiped).

Example.... Ariel accepted, but did not complete the food for a feast quest, accepted and completed the restless dead quest, and accepted but did not complete the farmer with an ant problem quest.

She reincarnated.

Those three quests are not an option when I talk to Kerril now. This locks out Ariel from not only doing them, but getting the quests that come after the food for a feast quest.

My guess is when characters reincarnate/ascend, whatever variable is used to check the quests as completed is not cleared... so even when the entry is not present in the journal after R&Aing, the script is seeing it as already accepted and/or done.
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Re: Quest Bugs (merged threads)

Post by Elhanan on Tue Jun 07, 2011 7:04 pm

buddha5442a wrote:The priestess is not recognizing her brother's holy symbol after he is found. The journal is being updated to show that you found him but the quest is not able to be completed.

Anyone else having this problem?

Still busted as of today.
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Re: Quest Bugs (merged threads)

Post by Micteu on Thu Feb 21, 2013 9:45 pm

Quest 9003, Wine for the Mayor's Feast, seems to not accept any sort of elven or grape wine. I tried Elven Silverberry Wine, Elven Moonberry Wine, and Grape Wine. After closing the barrel, I get the message that 0 bottles were delivered.
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Re: Quest Bugs (merged threads)

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