New Player Head Selection Issues (merged threads)

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New Player Head Selection Issues (merged threads)

Post by odbo255 on Sat Dec 01, 2012 11:50 am

While going through character creation when I was selecting from female head models only about 30-40 heads were visible. The rest appeared as a headless model.
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Re: New Player Head Selection Issues (merged threads)

Post by Elhanan on Sat Dec 01, 2012 12:58 pm

odbo255 wrote:While going through character creation when I was selecting from female head models only about 30-40 heads were visible. The rest appeared as a headless model.

Same for male. However, I believe those blank head slots are ones either not selected by The Amethyst Dragon, or are placeholders for future selections; not glitches. Uncertain.
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New players coming in headless

Post by daveyeisley on Sat Jan 05, 2013 9:03 pm

WIsh I knew a solution, but I am just reporting that I have seen a couple new PCs come in headless. Like maybe they are selecting heads during creation that arent in our haks or something...

Sadly, I havent had a chance to talk to the poor new players, they logged shortly after I spotted them.
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Re: New Player Head Selection Issues (merged threads)

Post by odbo255 on Sat Jan 05, 2013 9:28 pm

daveyeisley wrote:WIsh I knew a solution, but I am just reporting that I have seen a couple new PCs come in headless. Like maybe they are selecting heads during creation that arent in our haks or something...

Sadly, I havent had a chance to talk to the poor new players, they logged shortly after I spotted them.

During the PC creation process, the "head o'matic" seems to have lots of "empty" heads. Once you get far enough into them (they are consecutive) I can see a new player being confused and just giving up, not realizing they will not have a head on their avatar.
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Re: New Player Head Selection Issues (merged threads)

Post by Micteu on Thu Jan 10, 2013 9:32 pm

I -thought- I selected a valid head, but I may have clicked the lever one more time after doing so. Anyways, my character also ended up headless.
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Re: New Player Head Selection Issues (merged threads)

Post by daveyeisley on Thu Jan 10, 2013 10:36 pm

The Amethyst Dragon would it be possible to have a one time use 'head shop' (see wut I did thar?) added to character creation to allow now PCs to select the head they want free of charge?

This would make it so no matter what the player has in their overrides, they will end up with a valid head before they enter play in the Sleeping Dragon.
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Re: New Player Head Selection Issues (merged threads)

Post by Micteu on Thu Jan 10, 2013 11:14 pm

There actually is such a place in the creation area. That is how I managed to select a bad head.
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Re: New Player Head Selection Issues (merged threads)

Post by daveyeisley on Thu Jan 10, 2013 11:37 pm

I guess I dont understand how that is possible... you didnt see yourself missing a head before you continued?
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Re: New Player Head Selection Issues (merged threads)

Post by odbo255 on Fri Jan 11, 2013 12:07 am

daveyeisley wrote:I guess I dont understand how that is possible... you didnt see yourself missing a head before you continued?

Dave, take a look at my previous post - I can easily see a new player ending up with a blank head by accident.

However I've spoken with more than one player who has said that they chose a CEP head and ended up coming in with a blank instead.

Also, I could swear that the "head-o-matic" didn't used to be 80% blank heads...
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Re: New Player Head Selection Issues (merged threads)

Post by The Amethyst Dragon on Fri Jan 11, 2013 12:20 am

I'll check on the head stuff soon.

1st, I'll have the "new player here" scripting check the PC's head model, and if it's not valid for their race/gender, auto-swap it to a standard one.

2nd, I'll look at the code for the "appearance modifier levers" and try to get it to skip "blank" head models.

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Re: New Player Head Selection Issues (merged threads)

Post by Micteu on Fri Jan 11, 2013 12:26 am

Here's what I did:
Started with human male head number 1.
Went to the levers.
Advanced forward a few.
Decided I wanted to try new head ones instead, so I hit the middle lever, thinking it would set to 0. No message happened and nothing seemed to change.
I hit the other lever and it started with (what I believe to be) the highest number head available to human males. I hit it a few times, finding a few blank ones, and eventually I found a non-blank one I liked, somewhere around 106 or 107, I think. Then I left, and a couple ports later (I think I was in the same actual area), I noticed I had no head.
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Re: New Player Head Selection Issues (merged threads)

Post by Elhanan on Fri Jan 11, 2013 12:46 am

Don't worry; The Amethyst Dragon will get a-head of this quickly. He will stay up all hours; drinking lots of coffee, and avoiding decap. And if he does not start today, he should be hair tomorrow.

Nothing major; just a little off the top of my thoughts....

jocolor

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Re: New Player Head Selection Issues (merged threads)

Post by The Amethyst Dragon on Fri Jan 11, 2013 12:50 am

If you catch a DM online, one of us can jump you back to that spot so you can pick another head for free (it's in the Astral Conjunction: Character Creation area).

The way the system is currently set up, the left and right levers cycle through the available heads. If you just wait 30 or 60 seconds (I don't remember which), your head reverts to the last "permanently set" one...the left/right levers basically let you preview each head model. When you hit the middle lever (with the shifty, glowing energy ball), it sets the currently visible head as your permanent one.

The sign lit up with the glowing magic when you first hit that chunk of floating ice should explain this. If it doesn't properly, then I need to go back and fix the description (in addition to figuring out how to keep the left/right levers from showing blank head models).

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Re: New Player Head Selection Issues (merged threads)

Post by The Amethyst Dragon on Fri Jan 11, 2013 12:53 am

Elhanan wrote:He will stay up all hours; drinking lots of coffee....
I don't drink coffee, and I stopped drinking caffeine on a regular basis more than a month ago...Diet Dew was just getting too frustrating to keep stocked up on (and I save myself at least a few hundred dollars a year).

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Re: New Player Head Selection Issues (merged threads)

Post by Elhanan on Fri Jan 11, 2013 2:50 am

The Amethyst Dragon wrote:
Elhanan wrote:He will stay up all hours; drinking lots of coffee....
I don't drink coffee, and I stopped drinking caffeine on a regular basis more than a month ago...Diet Dew was just getting too frustrating to keep stocked up on (and I save myself at least a few hundred dollars a year).

My condolences.... bounce

heh! Was only seeking a way to get 'decap' into the post. Actually, since the mid-80's I have been watching my caffeine due to migraines, and currently only imbibe a couple of Diet Cokes a day. And after the stroke, I gave most of my 5 Hr Energy drinks away since I am no longer working. And I no longer have migraines thanks to daily meds.
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Re: New Player Head Selection Issues (merged threads)

Post by RustyDios on Fri Jan 11, 2013 7:51 am

At least you HAVE Potion of Renewal .... do you know the hassle I have to go through to get some ? ! ! ? ... no we poor brits have to make do with lucozade and red bull... and the red bull soon devolves into vodka + red bull..... .... ....
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Re: New Player Head Selection Issues (merged threads)

Post by Eric of Atrophy on Sat Jan 12, 2013 11:53 am

I have to say, all of Elhanan's head puns are giving me ... a headache!
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Re: New Player Head Selection Issues (merged threads)

Post by odbo255 on Sun Jan 13, 2013 12:43 am

Fren wishes to extended an ongoing offer to help rectify those afflicted with "head trauma."

She will accompany any PC to the appropriate location in Macedone and gladly pay for the PC to have its correct appearance restored.
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Re: New Player Head Selection Issues (merged threads)

Post by Elhanan on Sun Jan 13, 2013 6:06 am

Eric of Atrophy wrote:I have to say, all of Elhanan's head puns are giving me ... a headache!

I Dreads headaches myself. Since the stroke and my job went thru another Crew Cut, a more Permanent solution has been found via daily meds, and I have been able to Flip it around and say good riddance to migraines. I would not Tease you about something like that.... *Waves good-bye*

geek
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Re: New Player Head Selection Issues (merged threads)

Post by Ramana Jala on Sun Jan 13, 2013 9:26 am

odbo255 wrote:Fren wishes to extended an ongoing offer to help rectify those afflicted with "head trauma."

She will accompany any PC to the appropriate location in Macedone and gladly pay for the PC to have its correct appearance restored.

New players that read this thread can also message me in-game to help them get to the head shoppe and fix their problem.

(I play characters Ramana Domefarar and Ranara Duauth.)

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Re: New Player Head Selection Issues (merged threads)

Post by Eric of Atrophy on Sun Jan 13, 2013 11:15 am

Indeed, if I am around, I will help as well!
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Re: New Player Head Selection Issues (merged threads)

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