AD's Test Lab: Eeeewwww....slime trail...

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AD's Test Lab: Eeeewwww....slime trail...

Post by The Amethyst Dragon on Mon Jun 17, 2013 11:16 pm

I've been meaning to make this one for a long time now, and this month's CCC gives me a good reason to push it out for the community and for Aenea.  Y'all know I don't take my D&D 100% seriously...

I'm making that D&D classic, the Flail Snail.

I've got the shell done so far tonight.  Now onto the fleshy body and bludgeoning tentacles. Smile


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Re: AD's Test Lab: Eeeewwww....slime trail...

Post by The Amethyst Dragon on Tue Jun 18, 2013 1:22 am

More work done while I cruise on the treadmill...

Body started.  What's done so far will become a stretchy skinmesh.  I need to do up the tentacles still, then put parts inside that will move the body around.

I also redid the coloration of the shell to bring it more in line with PnP.


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Re: AD's Test Lab: Eeeewwww....slime trail...

Post by The Amethyst Dragon on Mon Jun 24, 2013 3:30 am

I finished it!  Messed up the animations the other night, redid them all from scratch tonight (I was better organized this time).

Here's a simple toolset screenshot to show the snail's size and shininess of the shell.

This fella will get added to Aenea with the next hak update.  I went ahead and whipped up a couple other snails just for Aenea as well (smaller and recolored, not pictured).


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Re: AD's Test Lab: Eeeewwww....slime trail...

Post by Belarric on Mon Jun 24, 2013 12:51 pm

very nice
do we assume that being a snail he hits slowly Smile
or is it a super snail in speed as well as size
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Re: AD's Test Lab: Eeeewwww....slime trail...

Post by Angel of Death on Fri Jul 12, 2013 5:49 am

Colourful encounter to run into.. Smile 

Spoiler:
The smaller rainbow snails looks like they could be quite a delicacy for gnomish cooks! Who knows, maybe a gnomish cook will send low level adventurers to gather snails for him/her in a nearby future! XD
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Re: AD's Test Lab: Eeeewwww....slime trail...

Post by The Amethyst Dragon on Fri Jul 12, 2013 12:33 pm

Snails are on hold for a while.  For some reason they render in the toolset, but not in the game.  Still investigating.

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Re: AD's Test Lab: Eeeewwww....slime trail...

Post by Mecheon on Fri May 16, 2014 6:37 am

Gotta ask, The Amethyst Dragon, ever find the problem with these guys?
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Re: AD's Test Lab: Eeeewwww....slime trail...

Post by The Amethyst Dragon on Fri May 16, 2014 4:40 pm

I may have, but I've put them on the back burner until I can devote several solid hours to re-animating them from scratch while not distracted by other NWN stuff or that pesky "real life" thing.

I like how they look, but I spent way too many hours on them only for them to not render in-game.

I guess it might be time to dust off those files and take another stab at them.  Maybe a fresh look will be what helps.

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Re: AD's Test Lab: Eeeewwww....slime trail...

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