Searing Sands Suggestions

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Searing Sands Suggestions

Post by MannyJabrielle on Fri Oct 03, 2014 1:20 am

Entry:  Rather than using up the key, allow the PC to keep it after completing the puzzle.  For non-teleporters, it's somewhat of a hassle to keep getting the required items to re-enter the ruins.

The large Etched Stone.... Could this be set to be given out just once?  It's a pain to have to keep dropping/sacrificing it over and over again.  It's purpose is even somewhat moot since the puzzle has been removed (or rather, relocated, which leads to a third related suggestin)

Non-Searing Sands suggestion:  The old pain in the butt maze now located in the bored mage's retreat... could there be a small XP reward for finishing it?  Even if it was just 50 XP once per reset, that would rock.  Or anything, maybe a small chest at the end with a potion or two, something.  Definitely not something great, but a little token would be nice.
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Re: Searing Sands Suggestions

Post by Ramana Jala on Fri Oct 03, 2014 7:05 am


The Etched Stone from the Searing Sands works for a maze in Valorian's Vale?
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Re: Searing Sands Suggestions

Post by MannyJabrielle on Fri Oct 03, 2014 9:20 am

Yes.  The maze used to be in the ruins, one level above those annoying statues.  The Amethyst Dragon just transplanted the area to the vale Smile
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Re: Searing Sands Suggestions

Post by Lasombra on Sat Oct 04, 2014 9:41 am

I'd make the tablet drop once per reset to a given character, in case they lost it.

The reward just for going through all the transitions of the maze should be adequate. I wouldn't make this something a player would gain benefit from doing over and over again(too much of a bother), but a unique item/power you'd only need to acquire once. A bonus to saves against fear(or even immunity?), magical damage bonus vs. undead... something neither necessary nor powerful, but simply convenient.

As for a temporary solution with the stone, I just carry the damn thing around with me, since the coffin doesn't spawn it if you have one already. STR-starved characters might want to use a bag of holding, though.
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Re: Searing Sands Suggestions

Post by Ramana Jala on Sat Oct 04, 2014 10:15 pm


Thanks for the info, Manny.
I'm glad now that I saved a tablet even after being told that its maze was defunct.  Packrattyness comes in handy again! lol!
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Re: Searing Sands Suggestions

Post by Lasombra on Sun Oct 05, 2014 10:13 am

It's always the same coffin, though, so no biggie if you hadn't.

Hint:
There is something different about it visually. Take a look around and it may *ahem* enlighten you. Wink
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