New Area Transition markers

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New Area Transition markers

Post by daveyeisley on Sun Jan 07, 2018 4:41 pm

Is it possible to make them interactive/clickable? I just think that would be more intuitive if it isn't a terrible lot of work.
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Re: New Area Transition markers

Post by The Amethyst Dragon on Sun Jan 07, 2018 6:15 pm

It might be possible, but I'd rather not. Doing so would involve some scripting (not a problem there), but could very likely prevent NPCs/monsters from chasing PCs through those doors/transitions if they try to run away (which happens with normal transition triggers and doors, and makes enemies slightly more intelligent/dangerous).

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