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Compassionate Clergy

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Post by Elhanan Wed Jul 15, 2009 4:34 am

For temples -at least those that have non-Evil priests - perhaps adding the healing scripts to these overseers would go a long ways in gaining trust and followers.

For instance, the priest of Lysis simply stands around waiting to remove curses while some rather pious members of his temple may lie bleeding on the floor. While none of these priests may be as gifted as those that serve the god of Life (ie; Asis), all would seem to have access to lesser forms of healing, Turning, etc.

It would be nice to have them step up and use these talents if allies are needy, or if foes intrude.
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Post by daveyeisley Wed Jul 15, 2009 11:10 am

Wow. Great suggestion!
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Post by The Amethyst Dragon Wed Jul 15, 2009 12:08 pm

Very good suggestion.

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Post by KangTheMad Wed Jul 15, 2009 1:02 pm

That makes sense for all clergy-men, well, maybe not for a certain psychopathic god, but I can see Horsman's clergy doing this too.
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Post by MannyJabrielle Wed Jul 15, 2009 1:47 pm

Maybe let them cast buffs on people for a small fee. Mystara's Priests cast spell resistance, or Gort's casting Freedom of Movement/haste...
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Post by Eric of Atrophy Wed Jul 15, 2009 3:46 pm

What about wandering healing clerics, similiar in nature to the guards of Macedone who can smell if you have a weapon out, and then pester you - if you are wounded, they (the clerics, not the Macedone guards) can come to your side, but if you be healthy, they leave you alone. I know it's hell on the resources, but maybe one or two in a city might not be so bad...


Last edited by Eric of Atrophy on Wed Jul 15, 2009 7:05 pm; edited 1 time in total (Reason for editing : clarification)
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Post by MannyJabrielle Wed Jul 15, 2009 4:14 pm

"You are injured, my child, let me tend to your wound"

"Not now, father Donny, I have important business to attend to"

"But child, your wounds are grievous, I beseech you, let me tend to them"

"father, so help me if you don't leave me alone, I'm going to give YOU wounds..."

*cleric casts word of faith and then bonks the adventurer over the head with his staff*

"ingrate adventurer, see if I offer to help you ever again!"
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