Some Bard Spell Love
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Some Bard Spell Love
Some suggestions for more bard spells (taken from nwn2)
Curse of Impending Blades
Spell level : Innate level: 2, Bard: 2
School : Necromancy
Components : Verbal and Somatic
Range : Medium
Target/Area : One creature
Duration : 1 min. * cLevel
10 Rounds(cLevel).
Save : None
Spell resistance : Yes
The target of this spell has a hard time avoiding attacks, sometimes even seeming to stumble into harm's way. The subject takes a -2 penalty to AC. This spell cannot be dispelled, but can be removed (as it is a curse). The AC penalty is applied as a Dodge AC minus.
====================
Heroism
Spell level : Innate level: 3, Bard: 2
School : Enchantment
Descriptor(s) : Mind-Affecting
Components : Verbal and Somatic
Range : Touch
Target/Area : Single
Duration : 10 minutes / level
Save : None
This spell imbues a single creature with great bravery and morale in battle.The target gains a +2 morale bonus on attack rolls, saves, and skill checks.
==================================
Cacophonic Burst
Spell level : Innate level: 5, Bard: 5
School : Evocation
Descriptor(s) : Sonic
Components : Verbal and Somatic
Range : Long
Target/Area : 20 ft. radius
Duration : Instantaneous
Save : Reflex half
Spell resistance : Yes
You cause a burst of low, discordant noise to erupt at the chosen location. It deals 1d6 points of sonic damage per caster level (maximum 15d6) to all creatures within the area.
================================
Shout
Spell level : Innate level: 4, Bard: 4
School : Transmutation
Components : Verbal
Range : Short
Target/Area : Medium
Duration : Instantaneous
Save : Fortitude Negates
Spell resistance : Yes
The caster emits cone of sound waves deals 5d6 sonic damage. Enemies that fail a fortitude saving throw are deafened for 2d6 rounds.
===========================
Joyful Noise
Spell level : Innate level: 1, Bard: 1
School : Abjuration
Components : Verbal and Somatic
Range : Close
Target/Area : Friends in a Colossal area
Duration : 60 seconds
Save : None
This spell provides immunity to silence spells or effects. The feats Lasting Inspiration and Lingering Song affect this spell as if it was a bard song. The target cannot be deafened or silenced to be affected by the immunity.
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And, mirror image for bard spell lists.
==============================================
And a fresh idea:
Harmony of the Heroic
Spell level : Bard: 5
School : Enchantment
Components : Verbal and Somatic
Range : Personal
Target/Area : Allies in medium area
Duration : 1 round/caster level
Save : None
With an enchanting harmony, the bard choreographs his or her allie's capabilities in combat, granting them greater ability to work as a team.
For the duration of the spell, all allies within range of the bard gain a bonus of +2 to attack skills and saves, temporary HP equal to the bard's charisma modifer, and immunity to sneak attacks while within range, due to teamwork not allowing enemies to flank team members. Allies under the effects of silence do not benefit.
Curse of Impending Blades
Spell level : Innate level: 2, Bard: 2
School : Necromancy
Components : Verbal and Somatic
Range : Medium
Target/Area : One creature
Duration : 1 min. * cLevel
10 Rounds(cLevel).
Save : None
Spell resistance : Yes
The target of this spell has a hard time avoiding attacks, sometimes even seeming to stumble into harm's way. The subject takes a -2 penalty to AC. This spell cannot be dispelled, but can be removed (as it is a curse). The AC penalty is applied as a Dodge AC minus.
====================
Heroism
Spell level : Innate level: 3, Bard: 2
School : Enchantment
Descriptor(s) : Mind-Affecting
Components : Verbal and Somatic
Range : Touch
Target/Area : Single
Duration : 10 minutes / level
Save : None
This spell imbues a single creature with great bravery and morale in battle.The target gains a +2 morale bonus on attack rolls, saves, and skill checks.
==================================
Cacophonic Burst
Spell level : Innate level: 5, Bard: 5
School : Evocation
Descriptor(s) : Sonic
Components : Verbal and Somatic
Range : Long
Target/Area : 20 ft. radius
Duration : Instantaneous
Save : Reflex half
Spell resistance : Yes
You cause a burst of low, discordant noise to erupt at the chosen location. It deals 1d6 points of sonic damage per caster level (maximum 15d6) to all creatures within the area.
================================
Shout
Spell level : Innate level: 4, Bard: 4
School : Transmutation
Components : Verbal
Range : Short
Target/Area : Medium
Duration : Instantaneous
Save : Fortitude Negates
Spell resistance : Yes
The caster emits cone of sound waves deals 5d6 sonic damage. Enemies that fail a fortitude saving throw are deafened for 2d6 rounds.
===========================
Joyful Noise
Spell level : Innate level: 1, Bard: 1
School : Abjuration
Components : Verbal and Somatic
Range : Close
Target/Area : Friends in a Colossal area
Duration : 60 seconds
Save : None
This spell provides immunity to silence spells or effects. The feats Lasting Inspiration and Lingering Song affect this spell as if it was a bard song. The target cannot be deafened or silenced to be affected by the immunity.
==============================================
And, mirror image for bard spell lists.
==============================================
And a fresh idea:
Harmony of the Heroic
Spell level : Bard: 5
School : Enchantment
Components : Verbal and Somatic
Range : Personal
Target/Area : Allies in medium area
Duration : 1 round/caster level
Save : None
With an enchanting harmony, the bard choreographs his or her allie's capabilities in combat, granting them greater ability to work as a team.
For the duration of the spell, all allies within range of the bard gain a bonus of +2 to attack skills and saves, temporary HP equal to the bard's charisma modifer, and immunity to sneak attacks while within range, due to teamwork not allowing enemies to flank team members. Allies under the effects of silence do not benefit.
MannyJabrielle- Ludicrous Level
- . :
Number of posts : 5927
Main Character : See the "A-Team" thread in the Biographies forum.
DM Name : Dungeon-Master Gaelen
Time Zone : GMT -5:00(EST)
Registration date : 2008-07-05
Re: Some Bard Spell Love
Something id be interested in seeing....would be something like bards tale...where the bard had to play the entire time the team fought...but it granted a huge(larger) set of bonuses.
Re: Some Bard Spell Love
You mean like bardsong?
MannyJabrielle- Ludicrous Level
- . :
Number of posts : 5927
Main Character : See the "A-Team" thread in the Biographies forum.
DM Name : Dungeon-Master Gaelen
Time Zone : GMT -5:00(EST)
Registration date : 2008-07-05
Re: Some Bard Spell Love
Well sorta...the bard wouldnt be able to move or attack..but would stand there playing his lute(have an animation...i know ad could do it) and while playing a big group bonus would be goin on.
It would make em feel like a real bard...at least to me anyway as thats what skalds did back then during battles.
It would make em feel like a real bard...at least to me anyway as thats what skalds did back then during battles.
Re: Some Bard Spell Love
Sounds like an idea to incorporate into an epic "bard song" ability similar to epic magic.
MannyJabrielle- Ludicrous Level
- . :
Number of posts : 5927
Main Character : See the "A-Team" thread in the Biographies forum.
DM Name : Dungeon-Master Gaelen
Time Zone : GMT -5:00(EST)
Registration date : 2008-07-05
Similar topics
» Bard Song and spell casting: Other PCs
» Spell Ideas: Debuffers And concetration checks (sustainable spell mechanics)
» Partially Used: Spell Sequencer/Spell Trigger
» Not Used: heal spell / harm spell
» Not Used: Epic Spell Scrolls [ would not work with epic spell system ]
» Spell Ideas: Debuffers And concetration checks (sustainable spell mechanics)
» Partially Used: Spell Sequencer/Spell Trigger
» Not Used: heal spell / harm spell
» Not Used: Epic Spell Scrolls [ would not work with epic spell system ]
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