Used: Mordenkainen's Magnificent Mansion
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Used: Mordenkainen's Magnificent Mansion
Been using it extensively for a while now and got a few thoughts on the spell. I think it's awesome and all, but might be do for a slight downgrade in it's duration. As it is right now, a high level (30-40) only need to cast it once per reset in any given dangerous area...since the door stays up for an entire reset (or thereabout anyway). I haven't had any problems with that per se, but it's come to my attention *cough*Manny *cough* that some might find it bothersome at times when a door get placed in a spot which may not bother the caster much, but may bother others.
The Mansion of a 30th level wizard stays up for 15 hours (Real life, not game hours), that's 20 hours for a for pure classed wizard/sorcerer. Maybe half that or make it game hours instead, perhaps? Seems more than enough for me, but feel free to give your own thoughts on the matter.
- AoD
The Mansion of a 30th level wizard stays up for 15 hours (Real life, not game hours), that's 20 hours for a for pure classed wizard/sorcerer. Maybe half that or make it game hours instead, perhaps? Seems more than enough for me, but feel free to give your own thoughts on the matter.
- AoD
Last edited by Angel of Death on Sat Apr 20, 2013 1:54 am; edited 1 time in total
Angel of Death- Epic Level
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Re: Used: Mordenkainen's Magnificent Mansion
Yes, a duration cut, or the ability, and also a way for a caster to dismiss the door. And wizards running around who dont plant doors right on top of elder vampire coffins
Also, not sure if it does this... but if a caster places one door, and then places another, the first one should go poof.
Also, not sure if it does this... but if a caster places one door, and then places another, the first one should go poof.
MannyJabrielle- Ludicrous Level
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Re: Used: Mordenkainen's Magnificent Mansion
MannyJabrielle wrote:Also, not sure if it does this... but if a caster places one door, and then places another, the first one should go poof.
Currently both stays up and both are active. But yeah, a good idea, I also think the previous one should go "poof"...it can make for a lot of doorways throughout a reset, if not. Trust me, I know.
The ability to dispel the mansion like the barriers is an excellent point, too.
I beg to difer, it wasn't on top - and not in the way at all. Audrey is just too clumsy for her own good, stumbling into doorframes and all..MannyJabrielle wrote:And wizards running around who dont plant doors right on top of elder vampire coffins
Angel of Death- Epic Level
- Number of posts : 1132
Age : 409
Location : Europe
Main Character : Célestin Chevalier; Knight Champion of Dalix. Protector of the Innocent. Slayer of Evil.
Other Character : Angelique Nightstar; Arcane Archer.
Personal Quote: "The way of the bow is simplicity and beauty combined with power and discipline."
Other Character. : Bruce Li; Wanderer and Practitioner of the Dragon Paw Style. & Cherry; Starchild of Jewel n' Chancetaker of Lysis.
Other Character.. : Anna, Weaver of Illusions. - You can read about all of them following this link to their Biographies! =)
NWN Username : I await You in the End
Time Zone : Central European Timezone
Registration date : 2010-12-11
Re: Used: Mordenkainen's Magnificent Mansion
Audrey's far more agile than most She needs the room though for swinging Luminaria around to chop apart vampires. Yes, it was right on top
MannyJabrielle- Ludicrous Level
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Number of posts : 5927
Main Character : See the "A-Team" thread in the Biographies forum.
DM Name : Dungeon-Master Gaelen
Time Zone : GMT -5:00(EST)
Registration date : 2008-07-05
Re: Used: Mordenkainen's Magnificent Mansion
Duration shortened.
Also, please refrain from casting it right where enemies spawn in or other PCs need to walk or fight (such as in narrow tunnels). Thanks.
Also, please refrain from casting it right where enemies spawn in or other PCs need to walk or fight (such as in narrow tunnels). Thanks.
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