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Not Used: info armorbuild

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Not Used: info armorbuild Empty Not Used: info armorbuild

Post by Eric of Atrophy Mon Jun 08, 2009 6:08 pm

Ok, this is what I'm thinking ... how about a chat command, something like "info armorbuild" or "info armorpiece" that gives the part number of each piece of armor that the PC has equipped. When we're swapping out parts at Sronji's, it lists the number of the part chosen --> could teh command work like that?

When building reward armor, for example, I don't like to guess what pieces my PC has on, but without knowing, ya kinda have to... I think it would be great to build custom suits that are identical in appearance to what the PC is wearing in-game. It's easier, for me at any rate, to see what kind of armor works with that particular PC when in-game, and not in the toolset.

Don't get me wrong, I don't mind slogging through the toolset to assemble the appropriate armor, but and immediate list would be soooooo, soooooo much easier!

PS: and couldn't the same thing be done with other items, such as "info weaponbuild" or "info helmbuild"?
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Not Used: info armorbuild Empty Re: Not Used: info armorbuild

Post by MannyJabrielle Mon Jun 08, 2009 6:18 pm

A semi-quick and dirty way.... go to Sjorns, slap your armor onto the dummy, and switch each piece forward one slot and back once. That'll tell you the number.

May still ahve to do some toolset drudging though.... the numbers the mannequins display do not line up with the part numbers in the toolset. For example, the "Aribeth armor" parts are all listed as 120 on the mannequin, while in the toolset the biceps are 19, forwarms 22 I think... ect... different numbers.
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Post by Eric of Atrophy Mon Jun 08, 2009 6:59 pm

That's what I mean, a list of parts, like

Neck:001
Torso:035
Belt:000
Pelvis:040

you get the picture...
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Post by The Amethyst Dragon Sun Jun 14, 2009 2:30 am

Unfortunately, the numbers used by the scripts and the numbers used in the toolset don't match up, so I can't really do much with this suggestion (and I'm not going to take the time to go through every piece of armor for every part to record the numbers, then figure out what numbers they are for the scripts).
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