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AD's Test Lab: 1st armor part

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Post by The Amethyst Dragon Thu Dec 08, 2011 1:36 am

I'm working on trying to create my first ever part for armor, and I've gotten a model working for human males of the normal phenotype (body size). I'm hoping to be able to properly resize and rename the models and base texture with a piece of software called NWN Armory.

Anyway, I was inspired to make this for the Custom Content Challenge over on the BioWare boards. This month's theme is "winter stuff", which I suggested so that I could get more goodies for using in the Icereach. Smile I am making foot parts for armor that have attached snowshoes. If I get all the models correctly sized and added to the game haks, I'll figure out a way to have one of the merchants in Steam Bay add them through an item you can purchase, that will add them (and remove them) when activated.

AD's Test Lab: 1st armor part Ad_sno10
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Post by Eric of Atrophy Thu Dec 08, 2011 5:55 am

Sweet! And if you get that figured out, I can foresee all kinds of applications - little wings for the winged boots, that sort of thing!

Again, proof positive of one of the biggest reasons why I hang around Aenea - with The Amethyst Dragon at the helm, the custom content envelope will constantly be pushed, and shoved, and assaulted, and beat down! Woohoo!
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Post by Angel of Death Thu Dec 08, 2011 11:24 am

Wow that's brilliant! cheers

I love the details on the snowshoes. Very Happy
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Post by Eric of Atrophy Thu Dec 08, 2011 10:06 pm

vfx for the feets! Sweets!
Eric of Atrophy
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Post by The Amethyst Dragon Thu Dec 08, 2011 10:22 pm

Eric of Atrophy wrote:vfx for the feets! Sweets!
Not VFX for feet. Armor parts. Can't align VFX to feet, only to head and chest/torso.
The Amethyst Dragon
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. : Creator of Aenea / Dungeon Master
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