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Add Project Q to Aenea?

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Post by The Amethyst Dragon on Mon Jul 16, 2012 1:15 pm

So, I was taking a look at Project Q (version 1.5 was released yesterday), and there's a plethora of good stuff in it, from items to creatures to additions to tilesets. It would take quite a bit of 2da shuffling to merge it with Aenea's stuff (which is already merged with CEP), but it would work out for a lot of different additions.

It's about 250MB more of downloads.

So, those in favor of me adding Project Q to Aenea, please vote yes. Those that would prefer not to have to download Q, please vote no.

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Post by Elhanan on Mon Jul 16, 2012 1:48 pm

Q: What kind of things would be added?

Reason I ask is that you have made a ton of existing features already. If this would aid your work here, I am for it, but I do not require additional haks for my own play.
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Post by Angel of Death on Mon Jul 16, 2012 3:16 pm

@Elhanan wrote:Q: What kind of things would be added?

You can check out screenshots of the Project Q stuff on the team's webpage, found here. Smile

As for the original question, I wouldn't mind it at all. king
But then again, I might be biased as already have downloaded Project Q for another PW I play on from time to time, so it wouldn't require me to download much (still need the new update, since I only got 1.4 but will get it eventually anyway I bet...). =)
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Post by The Amethyst Dragon on Mon Jul 16, 2012 5:47 pm

@Elhanan wrote:Q: What kind of things would be added?

Reason I ask is that you have made a ton of existing features already. If this would aid your work here, I am for it, but I do not require additional haks for my own play.
If I were to add it, I would be incorporating/using:

- a bunch of upgraded shield models (would likely require me to do some work integrating their 3-part shields into single part shield models (or switch Aenea over to 3-part shields, which would open more options for later shield additions). Depends on if I will get more "space" for expansion with later shield designs with more parts or by going with single-model shields with plt textures (for color variations, which can be done with some work).

- some new non-slotted inventory items (icon-based)

- some new and updated robes - would likely need some more work so that they don't overwrite all of the CEP ones

- a bunch of new placeable models

- a bunch of new creature models - many are upgrades to default creatures, some are brand new monsters

- a few new tilesets - I especially like the DLA sewers set, which I'd make some minor texture changes to

- some new features & terrains in existing tilesets - like swampy water and thatch-roofed houses in castle rural exterior set, and a ship interior terrain

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Post by RustyDios on Mon Jul 16, 2012 7:41 pm

I'm a sucker when it comes to additional content.... can't get enough of it, one reason I came to Aenea in the first place...

Yes, I would likely download this, been looking at it for time anyway....
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Post by Belarric on Tue Jul 17, 2012 12:27 am

Had a quick look and it seems ok
Would fit in nicely to the changes in Aenea
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Post by RayvenNightkind on Tue Jul 17, 2012 8:56 am

I'm all for new goodies!
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Post by Eric of Atrophy on Wed Jul 18, 2012 4:52 pm

Who can say no to new stuff? certainly not i ...
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