Used: Druid Wizard and Cleric stuffums
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Used: Druid Wizard and Cleric stuffums
I was wondering if it were possible for you to perhaps allow the use of a goodberries spell for druids.
There are a variety of ways it could be implemented such as giving a player an item which creates goodberries to giving an berry item that casts cure minor wounds to even an entire new spell for the spell list.
I also am wondering if an animal empathy aura could be used. It is very bizzarre that animals remain hostile to druids, and in real life you have 0% chance of being attacked by a wolf unless you are either abusing it or it is starved, much like any dog.
I also wanted to talk about grove systems, which uses specific objects for teleportation. Ordinary plants would be for regular druids while underdark druids would use fungus algae and moss and aquatic druids use stationary animals, kelp, and seaweed.
Next is wizard things. It would be nice if a wizard could scribe spells found in aenea. Very nice. It would also be nice if the interactions involving the creations of magic items were improved, as well as giving a more unique familiar system.
The system for making things in the bioware campaigns were all fascinating examples. In regards to a familiar system, upgrading and swapping familiars would be nice.
Clerical things would involve clerics and paladins making holy water, and apostates and blackguards making unholy water. It would also include creating hallowed and unhallowed ground.
Anyway just misc stuff.
There are a variety of ways it could be implemented such as giving a player an item which creates goodberries to giving an berry item that casts cure minor wounds to even an entire new spell for the spell list.
I also am wondering if an animal empathy aura could be used. It is very bizzarre that animals remain hostile to druids, and in real life you have 0% chance of being attacked by a wolf unless you are either abusing it or it is starved, much like any dog.
I also wanted to talk about grove systems, which uses specific objects for teleportation. Ordinary plants would be for regular druids while underdark druids would use fungus algae and moss and aquatic druids use stationary animals, kelp, and seaweed.
Next is wizard things. It would be nice if a wizard could scribe spells found in aenea. Very nice. It would also be nice if the interactions involving the creations of magic items were improved, as well as giving a more unique familiar system.
The system for making things in the bioware campaigns were all fascinating examples. In regards to a familiar system, upgrading and swapping familiars would be nice.
Clerical things would involve clerics and paladins making holy water, and apostates and blackguards making unholy water. It would also include creating hallowed and unhallowed ground.
Anyway just misc stuff.
Anthroplayer- Aenean Scholar
- Number of posts : 340
Age : 37
Location : Boondocks New Jersey
Main Character : Rick Sanneset
Other Character : Arion Bloodbane
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Other Character.. : Richard Deathbend
NWN Username : Anthroplayer
Registration date : 2008-07-22
Re: Used: Druid Wizard and Cleric stuffums
Some interesting suggestions you've posted here.
It may take a while before I can try any of it in game, but I'm especially liking the goodberries, holy water, and closer nature ties for druids ideas.
It may take a while before I can try any of it in game, but I'm especially liking the goodberries, holy water, and closer nature ties for druids ideas.
Re: Used: Druid Wizard and Cleric stuffums
Just looking at these suggestions again.
Scribing Aenean spells...will be included when I build a player enchantment system.
Animal empathy aura...animals (those the the "Animal" racial type) will automatically become friendly toward druids of 5th level and higher (starting after the next server reset).
Swapping familiars...you can do this at level-up. More often, and I think you start to lose the sense of a "bond" with a specific animal.
Upgrading familiars...I will soon be adding several "spellbooks" that can (temporarily) alter your familiar.
Scribing Aenean spells...will be included when I build a player enchantment system.
Animal empathy aura...animals (those the the "Animal" racial type) will automatically become friendly toward druids of 5th level and higher (starting after the next server reset).
Swapping familiars...you can do this at level-up. More often, and I think you start to lose the sense of a "bond" with a specific animal.
Upgrading familiars...I will soon be adding several "spellbooks" that can (temporarily) alter your familiar.
Re: Used: Druid Wizard and Cleric stuffums
Adding in the ability for good clerics/paladins to bless water, and for druids to bless berries with the next planned reset.
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