Not Used: Resource reduction: Familliars and Dragon Companions.
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Not Used: Resource reduction: Familliars and Dragon Companions.
Currently, familliars and Dragon companions both have conversation scripts.
My understanding is that each dialogue option in these conversations uses up another module resource.
Why not keep the main conversation script, but instead of having clickable dialogue choices, just have the creature's dialogue list off out of character VC commands that will perform each choice instead.
That way, you can still see what your options are by talking to the familliar or companion... but choosing your option is done via VC commands rather than extra scripts.
My understanding is that each dialogue option in these conversations uses up another module resource.
Why not keep the main conversation script, but instead of having clickable dialogue choices, just have the creature's dialogue list off out of character VC commands that will perform each choice instead.
That way, you can still see what your options are by talking to the familliar or companion... but choosing your option is done via VC commands rather than extra scripts.
daveyeisley- Ludicrous Level
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Number of posts : 6934
Age : 47
Location : Watching Aenea from my Inner Sanctum on the surface of Sharlo, Aenea's Silver Moon
Main Character : Dave's List of PCs
NWN Username : Dave Yeisley
DM Name : Dungeon Master Mythgar
Time Zone : GMT - 5:00
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Registration date : 2008-06-03
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