Cleric Spell Bug: Pacify/Mass Pacify.
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Cleric Spell Bug: Pacify/Mass Pacify.
Pacify works, like how it removes the creature instead of the clunky faction change thing. However, it's not granting the correct XP. The spell states that it grants XP as if the creature had been defeated, but I'm not getting anywhere near the same amount. That pretty much makes the spell worth negative points.... no loot, no remains to turn into undead minions, no remains to sacrifice AND not even half the XP I would get from killing the creature? Not worth the "Flavor" of 'not killing' a creature If anything I would suggest a small XP bonus for using the pacification spells to balance out the disadvantages of the spell.
Mass Pacify: Doesn't work. No saving throw, no pacified baddies.
Mass Pacify: Doesn't work. No saving throw, no pacified baddies.
MannyJabrielle- Ludicrous Level
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Number of posts : 5927
Main Character : See the "A-Team" thread in the Biographies forum.
DM Name : Dungeon-Master Gaelen
Time Zone : GMT -5:00(EST)
Registration date : 2008-07-05
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