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Post by Raising_Cain on Tue Sep 17, 2013 8:32 pm

Can they appear only when Sharlo is full? Or will Naka do, too?
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Post by The Amethyst Dragon on Tue Sep 17, 2013 9:02 pm

Werewolves prowl the forests whenever one or both of the moons of Aenea are full.

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Post by Raising_Cain on Tue Sep 17, 2013 9:08 pm

Awesome! Thank you, The Amethyst Dragon! UvU
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Post by DerusTal on Tue Sep 17, 2013 9:23 pm

Another from me: Is it a soft stat bonus, a polymorph (sets as x str/dex/con regardless), or a scripted boost like barb rage?
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Post by Angel of Death on Wed Sep 18, 2013 2:18 am

@Raising_Cain:
Look here for a picture to illustrate The Amethyst Dragon's answer. sunny 
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Post by DerusTal on Wed Sep 18, 2013 9:15 am

Full moon, Silverleaf Forest like the tavern says, 3 areas with pauses to respawn monsters:
3 ogres, 1 troll, 8 cindertooth mice, 1 dire wolf, 5 wolves.

Maybe the tavern notice is horribly wrong?

Done this about 4 full moons now. Zero werewolves.
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Post by Raising_Cain on Wed Sep 18, 2013 9:21 am

That's lovely, Angel of Death, but unhelpful...
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Post by Raising_Cain on Wed Sep 18, 2013 9:23 am

Yeah, I'm going to say it: I think the notice in the Sleeping Dragon Inn is wrong.
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Post by Angel of Death on Wed Sep 18, 2013 11:15 am

Raising_Cain wrote:That's lovely, Angel of Death, but unhelpful...
Sorry I only tried to help.
The picture is also a hint toward where werewolves can be found.
Hint: It's not that far from the Vale and it's an area PCs travel through a lot.

Anyway. ADsaid to me that the chance to werewolves was low. Maybe you have just been unlucky? I know from experience aplenty that when you actively go out and -want- to find something; the chances to find what you're looking for gets surprisingly smaller. Neutral Once in a blue moon you're allowed to be lucky though! sunny 

Next time I get the chance to login, I'll do a search for werewolves in the Silverleaf forest. The more eyes out looking, the bigger the chance to spot them after all. Smile


Last edited by Angel of Death on Wed Sep 18, 2013 12:29 pm; edited 2 times in total (Reason for editing : Sorry, did not mean for it to come out rude. Sorry if you took it that way. I'll rephrase *and add to* my thoughts.)
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Post by Raising_Cain on Wed Sep 18, 2013 11:27 am

The question itself was about if the spawn was close to the hint given in the tavern (it is not). I know they spawn elsewhere, but the tavern's hint should probably be changed to reflect this, since it's very confusing and frustrating to be led on by vague hints that should have been documented in the game, then being told that I'm not connecting the bread crumbs.
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Post by MannyJabrielle on Fri Dec 27, 2013 6:49 pm

To answer the question about stats.... it's a polymorph, so really the werewolf semiclass is only useful for lowbies.  For mid to high level characters, it's RP fluff only, as the stats will actually typically nerf the hell out of your character, particularly since that particular polymorph shape does not merge any items either.
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Post by odbo255 on Mon Mar 17, 2014 5:12 pm

Raising_Cain wrote:The question itself was about if the spawn was close to the hint given in the tavern (it is not). I know they spawn elsewhere, but the tavern's hint should probably be changed to reflect this, since it's very confusing and frustrating to be led on by vague hints that should have been documented in the game, then being told that I'm not connecting the bread crumbs.

I feel your frustration and for me it came from game design experiences/expectations as a player in non-PW settings. Aenea is so expansive that its ratio of "connective tissue" vs. systems/features/worldsize can be intimidating and frustrating for a new player.

The learning curve is steep but well worth the climb...
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