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Wizard Familiar Ravens: Can't give them their blingbling

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The Amethyst Dragon
MannyJabrielle
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Post by MannyJabrielle Mon Jan 06, 2014 12:12 pm

The raven familiars don't have the "give an item to wear" option in their dialogues.  You'd think of all them, the ravens would be most agreeable to get their claws on shiney things Smile


PS: LOVE the new raven model though.  So much better looking than the default NWN raven.
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Post by The Amethyst Dragon Mon Jan 06, 2014 1:34 pm

That's just odd.  Thanks for the heads up.
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Post by Ramana Jala Mon Jan 06, 2014 2:42 pm

So familiars can receive an item, too, just like dragon companions?
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Post by MannyJabrielle Mon Jan 06, 2014 4:58 pm

Yes, and ranger animal companions as well.  Same as with the dragons, a ring and an amulet.
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Post by Ramana Jala Tue Jan 07, 2014 9:07 am

Awesome!  My wizard and my ranger thank you!
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Post by Ramana Jala Tue Jan 07, 2014 11:20 am


BTW, is there any limitations on the amulet and ring that can be given?

Like, can I upgrade an amulet with Immunity Mind-Affecting and give it to my panther?

And once a ring or amulet is given, can later on another ring or amulet be given that will overwrite the first?
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Post by The Amethyst Dragon Tue Jan 07, 2014 12:28 pm

No.
Yes.
Yes.

Just like with the dragon companions.
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Post by Ramana Jala Tue Jan 07, 2014 1:04 pm

Great! Thanks!  Very Happy
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Post by MannyJabrielle Tue Jan 07, 2014 1:40 pm

With the over-write....  does the new amulet overwrite the old one regardless of value?  Say I give my familiar a really nice powerful amulet, and then later give him a copper necklace... the copper overwrites?

If so.... could get get a way to check what our familiars/companions/dragons are wearing before giving them something?

I know Aurora's given her dragon something, but I can't remember what exactly, and if I recall, it was an amulet with dwarf upgrades, but I can't remember what.
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Post by Elhanan Tue Jan 07, 2014 2:47 pm

There is a VC script that will allow one to read what gifts are active, though I cannot recall it currently.
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Post by MannyJabrielle Tue Jan 07, 2014 2:56 pm

Pixie familiars likewise... no blingbling sharing goodness
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Post by The Amethyst Dragon Tue Jan 07, 2014 9:58 pm

MannyJabrielle wrote:With the over-write....  does the new amulet overwrite the old one regardless of value?  Say I give my familiar a really nice powerful amulet, and then later give him a copper necklace... the copper overwrites?

If so.... could get get a way to check what our familiars/companions/dragons are wearing before giving them something?

I know Aurora's given her dragon something, but I can't remember what exactly, and if I recall, it was an amulet with dwarf upgrades, but I can't remember what.
Correct.  New overwrites old.

There currently isn't a way to see what they've already got, but I can add that option in.

As far as the familiars not having the option to take the bling....I just now found the cause.  q_creatures.hak happens to have the same dialog file in it (nw_g_fam.dlg), which overrides the version I have in the module itself.  I'm working on a hak update for the next day or so, so I'll be sure to get a fixed version in at a higher priority on the server side haks.
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Post by The Amethyst Dragon Wed Jan 08, 2014 2:04 am

Looks like I already thought of having the familiar/companion tell you what you'd already given them as a conversation option. Smile  No need to script anything new.
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Post by Eric of Atrophy Wed Jan 08, 2014 8:23 am

Will this process work for regular critters - cats and mice?
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Post by The Amethyst Dragon Wed Jan 08, 2014 9:23 am

Eric of Atrophy wrote:Will this process work for regular critters - cats and mice?
Yes.
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Post by MannyJabrielle Wed Jan 08, 2014 9:42 am

Hope it's a big mouse familiar, or it might be overburdened by it's bling.... It could probably wear the ring like a necklace, and you could tie the necklace to the ring a a leash Very Happy
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Post by Ramana Jala Wed Jan 08, 2014 9:44 am


I must have missed something.  I saw the post about faerie dragon, mouse, pseudodragon, and raven pets, but I didn't know we had cats yet.

How do I access cats?

For that matter, how do I access any of these aforementioned 'pets'?  Are they familiars/companions chosen at level up, or some other method?
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Post by MannyJabrielle Wed Jan 08, 2014 9:56 am

The cats and mice are actual familiars you can choose at level up as a wizard/sorc.  They're at the bottom of the familiar list under the eyeball.

The "pets" that sit on your shoulder are just VFX effects.

They are two mutually exclusive things, although you can use the VFX to RP having your mouse, raven, faerie or pseudo dragon familiars sitting on your shoulder when they're not actually summoned.
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Post by The Amethyst Dragon Wed Jan 08, 2014 10:05 am

Familiar and animal companion types are chosen each level up in the appropriate classes (sor/wiz, and I think drd/rgr?).  Dragon companions are found in-game by exploring in the Calithian Desert or the Rift (and finding a copper or blue dragon egg).

I added mice and cats as choices for familiars a looooong time ago.

As far as the "pets" I added recently, those are just visual effects you can add to your PC's shoulder with a VC command (see ;;vfx pet list in-game).  Those don't get to have rings/amulets, because they're just cosmetic visuals, not actual creatures in-game.
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Post by MannyJabrielle Wed Jan 08, 2014 10:54 am

Yes, druids get companions from level 1 and up, rangers get their companions at level 6.
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Post by RustyDios Wed Jan 08, 2014 4:27 pm

Is there a way to make the relevant vfx automatic... so if I have a raven familiar it sits on my shoulder... when you click the summon familiar/companion button the vfx auto-removes (when the creature "jumps off to fly around").. and re-applies on unsummon (the creature becomes "really docile" again and perches on your shoulder)?

I just think it would be cool to have the process automatic...
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Post by Ramana Jala Thu Jan 09, 2014 9:48 am


Thanks for those clarifications, The Amethyst Dragon.  I kinda was hoping for a vfx cat, or even a large rat (or more ideally, these as Level 1 summons --a suggestion posted elsewhere).

BTW, what happens to a familiar's bling when the Relevel Scales are used?  Does the familiar's/companion's inventory get wiped?

And what if the item was level-restricted?  Will using the Relevel Scales pop it out of its slot, unrecoverable?

Or, in both of these situations, are you safe as long as you don't actually summon the creature until you're done releveling?
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Post by The Amethyst Dragon Thu Jan 09, 2014 10:21 am

Nothing happens to a familiar's stored items during a relevel.  It's all stored in a database on the server...and should actually transfer over to a new familiar if you change types during leveling up (the database entry is tied to the PC rather than the familiar).

The level restrictions don't apply to NPCs (familiars are technically NPCs).

And you really shouldn't do anything else until you're done releveling.
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Post by MannyJabrielle Thu Jan 09, 2014 1:31 pm

Not a blingbling issue, but a familiar issue....

Feeding them food no longer zaps a food item and heals the familiar.  Ranger/druid companions don't have a feed option at all, although I can't remember if they did originally.

I believe the cause is the script looking for the old food items, not the new ones.
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Post by The Amethyst Dragon Thu Jan 09, 2014 1:43 pm

Bah.  The incursion of the Q version of the dialog messed with the familiar scripting, and it looks like I forgot to fix the feeding part when I fixed the bling part.

I don't recall being able to feed animal companions, but I don't see why you shouldn't be able to (after I get a chance to get into the toolset again).

Got family stuff going on all weekend, so not sure when I'll get to it.
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Post by Ramana Jala Thu Jan 09, 2014 2:26 pm


Thanks for the further clarification, The Amethyst Dragon!

And absolutely that ranger companions have always had the option where feeding heals them, subtracting food from your inventory.

At the moment, I don't see that option in my ranger's companion convo anymore, either.  (Unless now the companion has to be wounded for that option to show). Shows you how long since I took my panther out!

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Post by MannyJabrielle Sun Jan 12, 2014 1:47 pm

Another druid/ranger companion issue...

The companions are not resting along with their master. They are defbuffed when the PC rests, but they do not gain back any HP, and don't seem to gain back any of their use per days abilites (such as the wolf's howl.  Either Alex's dog doesn't gain back her howls, or the AI is screwy and just doesn't use it more than once ever)

This is particularly a pain for rangers, as they have only 2 healing spells (well, 3, but cure minor wounds is about as helpful to a 300 HP dire wolf as a bandaid is to a severed limb), and are the only divine caster excluded from using wands of healing.
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Post by Ramana Jala Sun Jan 12, 2014 10:53 pm


MannyJabrielle wrote:
...rangers....are the only divine caster excluded from using wands of healing.

This hardly seems logical (especially if druids can use the wands) and I'd put in a suggestion for a tweak for that.
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