Throwing Weapons - Everfulls/combat glitch annoyance removal
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Throwing Weapons - Everfulls/combat glitch annoyance removal
With throwing weapons, such as darts/javalins/throwing knives... there's a huge annoyance factor with them: When you have thrown the last one in a stack, instead of auto-equipping a new stack, you instead auto run up to the baddie to go boxer style melee....
So why not an everfull version of the throwers? Everfull Bandollier of Darts, knives, javalins, throwing axes, and shurikens? Same functionality as the everfull quivers/bags/boxes... When you throw the last of the stack, and trigger the "unaquire' script, get a new stack of the throwing weapon (and just like the everfull ammos, non sellable, non transferable).
This would be also VERY nice for those who like throwing axes.... keeping a decent supply of throwing axes in inventory as a secondary weapon (much less as a primary weapon).... is incredibly burdensome with each axe in the stack weighing 1lbs, a full stack weighing 50lbs!
Even without being able to crystal up an everfull thrower item, they would be very very useful... although yes crystals would be nice too As well as a way for everfull throwers to get +5 enhancement onto them (as with everfull arrows/bolts/bullets, you get your AB/Enhance off the launcher, not the ammo itself).
But yeah.... even a way to stop running up to enemies empty handed automatically would rock!
So why not an everfull version of the throwers? Everfull Bandollier of Darts, knives, javalins, throwing axes, and shurikens? Same functionality as the everfull quivers/bags/boxes... When you throw the last of the stack, and trigger the "unaquire' script, get a new stack of the throwing weapon (and just like the everfull ammos, non sellable, non transferable).
This would be also VERY nice for those who like throwing axes.... keeping a decent supply of throwing axes in inventory as a secondary weapon (much less as a primary weapon).... is incredibly burdensome with each axe in the stack weighing 1lbs, a full stack weighing 50lbs!
Even without being able to crystal up an everfull thrower item, they would be very very useful... although yes crystals would be nice too As well as a way for everfull throwers to get +5 enhancement onto them (as with everfull arrows/bolts/bullets, you get your AB/Enhance off the launcher, not the ammo itself).
But yeah.... even a way to stop running up to enemies empty handed automatically would rock!
MannyJabrielle- Ludicrous Level
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Number of posts : 5927
Main Character : See the "A-Team" thread in the Biographies forum.
DM Name : Dungeon-Master Gaelen
Time Zone : GMT -5:00(EST)
Registration date : 2008-07-05
Re: Throwing Weapons - Everfulls/combat glitch annoyance removal
Everfull throwing knives and darts would rock!
And especially replacement when you empty a stack!
Ramana Jala- Epic Level
- Number of posts : 1050
Age : 65
Location : Earth, Sol system, in the Mutter's Spiral galaxy
Main Character : Ramana Domefarar -
Publicly a Ranger, privately an Opportunist.
Lay Follower of Jewel,
Sensate and practitioner of the Way of Pleasure.
Other Character : Ranara Duauth -
A being created by shadow and water, a wizard.
Is actually another persona of Ramana.
Other Character. : Dae, the panther,
companion to both Ramana and Ranara,
and the best real eye-witness to the
strange circumstance of those alternating personae.
Other Character.. : The Personae of Ramana Jala
NWN Username : Ramana Jala
Time Zone : US Eastern Time
Registration date : 2011-08-29
Re: Throwing Weapons - Everfulls/combat glitch annoyance removal
I remember someone suggested this some time ago, Derfel, I believe, and nixed it ... although the Purple One has been known to change his mind ... I think it's a great idea, I've had several PCs who would benefit immensely from this.
Eric of Atrophy- Ludicrous Level
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Number of posts : 4113
Age : 51
Location : Kea'au, HI, USA
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NWN Username : atrophied_eric
DM Name : Dungeon Mistress Anaurra Lide
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Registration date : 2008-06-06
daveyeisley- Ludicrous Level
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Number of posts : 6934
Age : 47
Location : Watching Aenea from my Inner Sanctum on the surface of Sharlo, Aenea's Silver Moon
Main Character : Dave's List of PCs
NWN Username : Dave Yeisley
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Time Zone : GMT - 5:00
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Registration date : 2008-06-03
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