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Sep. 12: Alatha

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Post by The Amethyst Dragon Sat Sep 12, 2009 3:42 pm

The next planned update will include a change to the ruined, haunted city of Alatha (which was a human city overrun by an army of orcs more than a hundred years ago).

If you have any teleportation magic "set" to that location, you'll need to go there by another means to "reset" that location...the updated city has 3 brand new exterior areas, with different tags and altered (but similar) layouts than the original versions of the areas. The change is basically just visual.

The interior areas will remain the same as they have been.
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Post by evilkittenofdoom Sat Sep 12, 2009 4:15 pm

So in other words... if you want to teleport there, set a teleportation spot inside Smile
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Sep. 12: Alatha Empty Re: Sep. 12: Alatha

Post by The Amethyst Dragon Sat Sep 12, 2009 4:54 pm

Well, you might as well set it outside after the reset...the old outdoor ones just won't work if you have them set.
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Post by RustyDios Sun Sep 13, 2009 3:31 am

If you've got a tp slot to an inside area... such as the "aqua temple".. will that still be okay ?...

~ Sidenote~
Would the change to the "overland exterior area" warrant a change in my "area-by-area" map ?... I think you're going from 4 exterior area's to 3 ?... ..
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Post by The Amethyst Dragon Sun Sep 13, 2009 5:19 am

RustyDios wrote:If you've got a tp slot to an inside area... such as the "aqua temple".. will that still be okay ?...
Yes.

RustyDios wrote:Would the change to the "overland exterior area" warrant a change in my "area-by-area" map ?... I think you're going from 4 exterior area's to 3 ?... ..
No. It always was 3 exterior areas (for the city itself).
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Post by RustyDios Sun Sep 13, 2009 6:45 am

Yeah I noticed that.. sorry my bad... I've Got NW Alatha (with the portal), NE Alatha (With the School), Central Alatha (with the vampire tower)... but I've got the Area "West of Alatha" bordered and coloured as though it was Alatha town...

So glad I don't have to update that map.. Smile ... ...
I'm just really lucky that as I was finalising it, you added a few new area's (ankan and wizards checkers).. which managed to make the final cut.. and since I put it up, I've only had to do one update... .. god-forbid the world gets a major overland overhaul... Smile Smile
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