Epic Build: Murderous Vampire

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Epic Build:  Murderous Vampire Empty Epic Build: Murderous Vampire

Post by plane_abe on Sat Aug 27, 2011 7:20 pm

Murderous Vampire
Overview
Sorcerer: 4
Dragonsoul(red): 10
Fighter: 26

Starting Package: Dragon Disiple
Race: Vampire Half-orc
Alignment: Chaotic Neutral

Starting Stats
STR: 22
DEX: 9
CON: 10
INT: 9
WIS: 8
CHA: 15

Final Stats
STR: 50
DEX: 9
CON: 12
INT: 11
WIS: 8
CHA: 17

Skills
Discipline: 15
Concentration: 24
Lore: 30

Equipment
Greatsword
Full plate

Character Advancement History
Character Level Class Skill Increase Feat Selection Attribute Increases
1 sorcerer lore 4 still spell
2 sorcerer lore 1
3 fighter lore 1 weapon focus greatsword, power attack
4 fighter lore 1 cleave str
5 fighter lore 1
6 dragonsoul concentration 1 iron will*
7 dragonsoul concentration 1
8 dragonsoul concentration 1 str
9 dragonsoul concentration 1 lightning reflexes*
10 dragonsoul concentration 1
11 dragonsoul concentration 1
12 dragonsoul concentration 1 great fortitude*
13 dragonsoul concentration 1
14 dragonsoul concentration 1, discipline 1
15 dragonsoul concentration 1, discipline 1 great cleave
16 fighter concentration 1, discipline 1 weapon specialization greatsword str
17 fighter concentration 1, discipline 1
18 fighter concentration 1, discipline 1 improved crit greatsword, improved initiative*
19 fighter concentration 1, discipline 1
20 fighter concentration 1, discipline 1 toughness*
21 sorcerer concentration 1, discipline 1 maximize spell
22 fighter concentration 1, discipline 1
23 fighter concentration 1, discipline 1 great str I
24 fighter concentration 1, discipline 1 great str II str
25 fighter concentration 1, discipline 1 great str III
26 fighter concentration 1, discipline 1
27 fighter concentration 1, discipline 1 great str IV-V
28 fighter concentration 1, discipline 1 str
29 fighter lore 2 great str VI
30 fighter lore 2 great str VII
31 fighter lore 2 great str VIII
32 fighter lore 2 str
33 fighter lore 2 great str IX-X
34 fighter lore 2
35 fighter lore 2 epic weapon focus greatsword
36 fighter lore 2 epic weapon specialization greatsword str
37 fighter lore 2 epic toughness
38 fighter lore 2
39 fighter lore 2 epic toughness II-III
40 sorcerer lore 2 str
*Wont effect overall build


Last edited by plane_abe on Thu Sep 01, 2011 7:09 pm; edited 2 times in total (Reason for editing : incomplete)
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Post by RayvenNightkind on Sun Aug 28, 2011 1:30 pm

Doesn't look to shabby, could be a bit dangerous Smile
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Post by Eric of Atrophy on Sun Aug 28, 2011 4:12 pm

I'll have to give this a go-round, see if it's all the cat's meow ... by the by, what's the poll for?
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Epic Build:  Murderous Vampire Empty Re: Epic Build: Murderous Vampire

Post by Elhanan on Sun Aug 28, 2011 6:47 pm

At a glance, it looks interesting. I have no experience with vampires on Aenea, so I have no idea what is needed or works. Good job!

My first instinct for a possible redesign is to take all the Sorcerer and Dragonsoul lvls in Epic to insure a full 20 BAB. And I would also consider the Epic ST feats as a way to help boost lower saves. But I am not a great PC designer, as I often skip all the Great STR like feats for trying to make a more versatile character, and this one can use Teleport w/o UMD which is a huge plus for me.
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Post by zamual05 on Sun Aug 28, 2011 10:52 pm

I am just curious, why did you go with Dragonsoul over Red Dragon Disciple?

I was looking at the two and didn't really see any difference, so was wondering. Smile
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Post by daveyeisley on Sun Aug 28, 2011 11:09 pm

26 fighter levels and 50 strength with a 2 handed.... Ouch. Good build Smile
Elhanan's comments are well aimed. You want the first 20 levels to be fighter for the best attack bonus. Good, solid build.

Main, and possibly only, mechanical difference between red dragon disciple and red dragonsoul is the AC bonus. Dragonsouls get dodge bonus, which caps at 20... While disciples get untried universal bonus which is uncapped and stacks with all other types.


Last edited by daveyeisley on Sun Aug 28, 2011 11:16 pm; edited 1 time in total (Reason for editing : Esoterica mechanica)
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Post by plane_abe on Tue Aug 30, 2011 4:56 am

Eric of Atrophy wrote:I'll have to give this a go-round, see if it's all the cat's meow ... by the by, what's the poll for?
The poll is to see who thinks the build is good.
The question: Is this build good?
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Post by plane_abe on Tue Aug 30, 2011 5:01 am

zamual05 wrote:I am just curious, why did you go with Dragonsoul over Red Dragon Disciple?

I was looking at the two and didn't really see any difference, so was wondering. Smile
Well, the Dragonsoul caps at ten, while the disciple does not. The red dragonsoul gets a bonus to strength(8 ), intelligence(2), and charisma(2). That's all the bonuses you get for being a dragonsoul while you could go up to forty at disciple, if I remember. Does that clear anything up?
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Post by plane_abe on Thu Sep 01, 2011 7:08 pm

Elhanan wrote:
My first instinct for a possible redesign is to take all the Sorcerer and Dragonsoul lvls in Epic to insure a full 20 BAB. And I would also consider the Epic ST feats as a way to help boost lower saves. But I am not a great PC designer, as I often skip all the Great STR like feats for trying to make a more versatile character, and this one can use Teleport w/o UMD which is a huge plus for me.
Ya. You need level 1 to be sorcerer so you can get the dragon disciple package, making it possible to be dragon soul
bounce
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Post by Elhanan on Thu Sep 01, 2011 9:16 pm

I suggest trying a version that takes Bard or Sorcerer at 22, 27, 32, and 37th. Also take 5 lvls of DS between 23-30, and 5 between 31-40.

When you use the Re-lvl device, you can save most Skill pts until that classes final lvl to decide what you wish to take. Exception: 8 ranks of Lore are needed at 23rd+ to gain DS lvls.

This should give you a Base 20 BAB, and a large range of skills for you to utilize.
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Post by plane_abe on Fri Sep 02, 2011 4:24 pm

I like everyone's advice! Ill have to change it up!
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Post by MannyJabrielle on Fri Sep 02, 2011 8:58 pm

I'd drop the still and max spell feats. With only 4 sorc levels, you're not even qualifying for maximize spell anyway as you'll only have 2nd level spells.

I'd suggest going for knockdown instead.

I'd consider swapping sorc all together for bard. It still qualifies for RDD, and it has tumble as a class skill, among other benefits (a little more HP and skill points, +1 more AB (sorcs get +2 AB for 4 levels, bards get +3).
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Post by plane_abe on Fri Sep 02, 2011 9:23 pm

Nice, Manny!
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Post by MannyJabrielle on Fri Sep 02, 2011 11:21 pm

or another reason to go bard, lingering song feat will give you 60 rounds of bard song buff as opposed to 40 rounds. Quaking chorus would be a good choice too... 40 rounds of possible AoE knockdown, 60 rounds worth for two feat investments. or 40 or 60 points of regen with soothing refrain.
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Post by Elhanan on Sat Sep 03, 2011 1:15 am

If you go with Bard, you may require UMD skill to use Teleport scrolls; Sorcerer has these, but does not have great Skill selections.
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Post by MannyJabrielle on Sat Sep 03, 2011 1:54 am

i'm rather certain bard's do not need a UMD check to use arcane scrolls. Only rogues and assassins actually run the umd checks for scrolls
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Post by Elhanan on Sat Sep 03, 2011 4:37 am

MannyJabrielle wrote:i'm rather certain bard's do not need a UMD check to use arcane scrolls. Only rogues and assassins actually run the umd checks for scrolls

While that may be true generally, Teleport and like scrolls do have Sorcerer & Wizard only marked on them. Pls get confirmation before investing Skill pts.
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Post by MannyJabrielle on Sat Sep 03, 2011 8:08 am

If I recall correctly, that only means that you'd need a bit of UMD to just get past the class check, just like you'd need a small given amount to equip a class restricted item, but when you use the scroll, you don't have to make an actual UMD check as a rogue or assassin would. When non-arcane class UMDers use a scroll, they have to make an actual check at the time of USING the scroll to get it to fire off (DC is something like 10+spell level)
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Post by daveyeisley on Sat Sep 03, 2011 10:45 am

I believe the DC is actually 25 + spell level.

DC 26 for a 1st level spell.... DC 34 for a 9th level spell.
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Post by MannyJabrielle on Sat Sep 03, 2011 11:23 am

now that i think about it, i'm 100% that bards don't take a check on using scrolls. i've never seen that with Alastair, and he has scrolls up the yazoo
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Post by Elhanan on Sat Sep 03, 2011 1:29 pm

Well, I do not play Bards; just a lot of Rogues, and Teleport magic is Aenea only. And when I take UMD, it is almost always 40 ranks for all those lovely items that can be used; not just scrolls.

I simply advise testing before final Re-Lvl is used.

And I suggest Aenea allow Bard's to increase to 6 Skill Pts.
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Post by Eric of Atrophy on Sat Sep 03, 2011 1:57 pm

MannyJabrielle wrote:i've never seen that with Alastair, and he has scrolls up the yazoo
Ahhhgh ... my mind's eye ... it burns! flame
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Post by The Amethyst Dragon on Sat Sep 03, 2011 4:06 pm

Moved to character builds section...

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