Crafting
2 posters
:: Game Input :: Suggestions
Page 1 of 1
Crafting
I know we have things locked up cause you wanted them to be player reward items and such. Not a rant mind you..but just me stirrin my brain juices here....Iggy is a master craftsman...hes got a 32 in both weapon and armor craft...wouldnt it lead to reason he would be able to alter stuff? i mean hes an archmage with the skills to boot he should be able to alter almost anything. I couldnt even change the topper on my staff to a different color today and i was saddened by it
Couldnt you make a skill requirement on those other items you want locked out and put a steep price on them in order for to be altered? at least the option would be there for those who would want to still do it and burn the coin for it. Maybe make it require dragon blood as well or something.
Just my thoughts mind you....not a rant.
Couldnt you make a skill requirement on those other items you want locked out and put a steep price on them in order for to be altered? at least the option would be there for those who would want to still do it and burn the coin for it. Maybe make it require dragon blood as well or something.
Just my thoughts mind you....not a rant.
Re: Crafting
Ah, magic staves. Seems I forgot those were parts-based like the normal weapons. I'll have to add them in. I'm also still working on the armor, which is trickier and doesn't seem to follow exact numbers like in the toolset.
Oh, and wand and rods...not going to be craftable. Those will remain as they are when enchanted.
Oh, and wand and rods...not going to be craftable. Those will remain as they are when enchanted.
:: Game Input :: Suggestions
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum