Bug Reports Forum Info
:: Game Input :: Bug Reports
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Bug Reports Forum Info
This Bug Reports category is designed so that I can have a record of bugs people have reported, so that I can have them in front of me while working in the toolset. It's kind of a working list.
When I've fixed a bug, or consider a topic to have reached its end, I'll lock the topic to further posts (unless that bug rears its head again for some reason).
After I lock a topic, I'll usually move it right into the Fixed Bug Box. After a topic has been locked for a week, I'll remove it from the forum, so that I can have a cleaner list to work with.
This is the only category I'll be regularly removing threads from, so if you have a suggestion (rather than a bug report), please post it in the Suggestions category so it won't get lost.
Sometimes reports for the same bug will be submitted by different people at different times. Such reports I'll merge into a single thread and add "(merged threads)" to the title.
Sometimes a bug is reported that is caused by content I did not personally create. Perhaps it's a texture issue with a head model, or an armor model acting funky. If such is the case that I know of, I'll mark the report with "[N.A.C.]" to remind myself that it's "Non-Aenea Content" and I'll have to search inside source haks (from CEP and/or Project Q) to find and figure out the issue.
When I've fixed a bug, or consider a topic to have reached its end, I'll lock the topic to further posts (unless that bug rears its head again for some reason).
After I lock a topic, I'll usually move it right into the Fixed Bug Box. After a topic has been locked for a week, I'll remove it from the forum, so that I can have a cleaner list to work with.
This is the only category I'll be regularly removing threads from, so if you have a suggestion (rather than a bug report), please post it in the Suggestions category so it won't get lost.
Sometimes reports for the same bug will be submitted by different people at different times. Such reports I'll merge into a single thread and add "(merged threads)" to the title.
Sometimes a bug is reported that is caused by content I did not personally create. Perhaps it's a texture issue with a head model, or an armor model acting funky. If such is the case that I know of, I'll mark the report with "[N.A.C.]" to remind myself that it's "Non-Aenea Content" and I'll have to search inside source haks (from CEP and/or Project Q) to find and figure out the issue.
Last edited by The Amethyst Dragon on Fri Aug 02, 2013 1:10 am; edited 1 time in total
Re: Bug Reports Forum Info
If your bug report includes a big spoiler or an exploit, please send it to me as a PM.
Thanks.
Thanks.
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:: Game Input :: Bug Reports
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