Not Used: Hat of Disguise
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Not Used: Hat of Disguise
Not really a suggestion so much as a request, but if there's any one helm in Aenea that should be craftable isn't it the HoD?
Ra Cha Chongo- Pureblooded Aenean
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Age : 44
Main Character : Vizzini The Inconceivable
Other Character : Jinx
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Re: Not Used: Hat of Disguise
It is
Hat of Disguise
Command: enchant armor helm hod
Requirements:
Caster Level: 5
Gold: 1250
XP: 100
Base: Masterwork Helm
Hat of Disguise
Command: enchant armor helm hod
Requirements:
Caster Level: 5
Gold: 1250
XP: 100
Base: Masterwork Helm
MannyJabrielle- Ludicrous Level
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Re: Not Used: Hat of Disguise
Or are your talking craft as in changing appearance? In that case...we'll keep that one as-is. I rather like the design and coloration, which nobody sees when you're using it anyway.
Re: Not Used: Hat of Disguise
hrmm, when the work on the other VFX headwear comes in though, will the Hat of disguise get the "hat" appearance?
MannyJabrielle- Ludicrous Level
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Number of posts : 5927
Main Character : See the "A-Team" thread in the Biographies forum.
DM Name : Dungeon-Master Gaelen
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Registration date : 2008-07-05
Re: Not Used: Hat of Disguise
Probably not. It should, but the vfx headwear won't be able to vanish instantly with the appearance change from the hat of disguise itself...so you'd have this changed appearance with a hat floating in some weird place (since "head nodes" dont' match up in different appearances very well, even between PC races).
Re: Not Used: Hat of Disguise
Any chance the VC commands to change from your normal appearance could have it coded in to stop the VFX?
And conversely, the vc command to change back to yourself could be coded to turn the hat VFX back on?
And conversely, the vc command to change back to yourself could be coded to turn the hat VFX back on?
daveyeisley- Ludicrous Level
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Registration date : 2008-06-03
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