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Bane of Enemies

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Post by Amethyst347 Thu Oct 29, 2009 8:18 am

I haven't quite decided whether or not to take my Ranger/AA up to 21 Ranger levels to get the Bane of Enemies feat. This would obviously mean less focus on AA levels, but I wonder if Bane of Enemies is worth the trade off? Is it really that awesome? (Though Ranger is one of my favorite classes, I've never actually played an epic one.)
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Post by Elhanan Thu Oct 29, 2009 9:00 am

+2 To Hit AND +2d6 on any Favored Enemy, and that may be before Criticals are determined; uncertain. On any weapon; ranged or melee.

http://nwn.wikia.com/wiki/Bane_of_enemies

Yes, this is worth it, IMO.
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Post by Alundaio Thu Oct 29, 2009 1:02 pm

II would agree too. Ranger/AA in Nwn isn't as good as it should be, So it's best to use the Ranger's abilities to get the fullest out of that Multiclass. Too bad it's fix in Nwn2...I say too bad because my favorite AA build is nerfed due to level cap...Making Ranger/AA ultimate AA build. Well anyway. I seen some ancient posts on the bioware site from Elhanan about AAs. He knows what he's talking about. 
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Post by RustyDios Fri Oct 30, 2009 7:28 am

Providing you have a good selection of favoured enemies this feat really is worth it's weight... +2d6, unresistable, un reductionable damage is a awesome bonus... and it gets normal crit bonus (x2 x3 etc) on a crit... .. and it's not "weapon specific".. it gets added even if your unarmed... the drawback is that it's only o your favoured enemies... ..

((And it gets added twice if your dual wielding Smile ))
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Post by Amethyst347 Fri Oct 30, 2009 7:38 am

Thanks for the info, guys. I think you've all convinced me! Bane of Enemies Icon_smile
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