So, seeing as anyone can simply purchase Asis potions, making them is rather... pointless. So, as a way to improve the ones that are crafted by players, how about having them either heal more, or overheal to X (I'd suggest to 3 pts per level of the imbiber)
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I dunno... lock and move maybe? The way asis heal potions function was changed.... although there is a point about "crafted" vs "store bought" although I have no idea what could be done in regards to that now myself...
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