Would you like to react to this message? Create an account in a few clicks or log in to continue.

Working Notes (CEP Sparky Spawner)

2 posters

Go down

Working Notes (CEP Sparky Spawner) Empty Working Notes (CEP Sparky Spawner)

Post by The Amethyst Dragon Wed Jul 14, 2010 6:09 pm

I've just started to delve into the use of CEP's "Sparky Spawner" scripts for encounters. The documentation that is currently available is, to put it mildly, rough.

I'm going to be working on cleaning it up and making it more legible here in this post, for myself and for others. This is definitely a work in progress, since I'll need to experiment with actually using it in the PW module as I go.

And yes, so far I do plan on replacing many of the more "random" encounters with this system to liven things up a bit.

Edited: Forum kept messing up my formatting. Copied into MS Word, saved as pdf file for easier reading.

Sections left out until further study/experimentation is done: "levels" and "mcs".

The PDF: Aenea_Sparky_Docs.pdf
The Amethyst Dragon
The Amethyst Dragon
Ludicrous Level
Ludicrous Level

. : Creator of Aenea / Dungeon Master
Male Number of posts : 7840
Age : 48
Location : probably on the computer or wrangling his offspring
NWN Username : amethystdragon
DM Name : The Amethyst Dragon
Time Zone : GMT - 6:00 (Wisconsin)
Registration date : 2008-06-02

https://www.amethyst-dragon.com

Back to top Go down

Working Notes (CEP Sparky Spawner) Empty Re: Working Notes (CEP Sparky Spawner)

Post by DMT Wed Jul 28, 2010 7:05 pm

With this information, I see that it states "(with some code additions/alterations by The Amethyst Dragon)". Does this mean you have altered the script[s] that CEP has provided?

I am still researching how to use this system. this is why I am asking.

Thanks!!
DMT
DMT
Player with Too Much Time
Player with Too Much Time

Male Number of posts : 84
Age : 52
Location : Central Florida
Main Character : Randell "Werewolf Warrior"
Other Character : Sir Vincent "Amethyst Knight" - Paladin of Dalix
Time Zone : GMT - 4:00
Registration date : 2009-07-17

Back to top Go down

Working Notes (CEP Sparky Spawner) Empty Re: Working Notes (CEP Sparky Spawner)

Post by The Amethyst Dragon Wed Jul 28, 2010 9:44 pm

I've so far made a minor addition (the ability to use the "fullmoon" option for a valid time for the encounter to fire, for use with werecreatures...I was able to add this since I do know when Aenea's full moons happen).
The Amethyst Dragon
The Amethyst Dragon
Ludicrous Level
Ludicrous Level

. : Creator of Aenea / Dungeon Master
Male Number of posts : 7840
Age : 48
Location : probably on the computer or wrangling his offspring
NWN Username : amethystdragon
DM Name : The Amethyst Dragon
Time Zone : GMT - 6:00 (Wisconsin)
Registration date : 2008-06-02

https://www.amethyst-dragon.com

Back to top Go down

Working Notes (CEP Sparky Spawner) Empty Re: Working Notes (CEP Sparky Spawner)

Post by DMT Thu Jul 29, 2010 6:58 pm

Okay, I will work on the system and try to understand it better.

Question:
I can use this either way, mean by spawning by monster's resref or create an encounter template so it can spawn off?

Thanks for this PDF!!
DMT
DMT
Player with Too Much Time
Player with Too Much Time

Male Number of posts : 84
Age : 52
Location : Central Florida
Main Character : Randell "Werewolf Warrior"
Other Character : Sir Vincent "Amethyst Knight" - Paladin of Dalix
Time Zone : GMT - 4:00
Registration date : 2009-07-17

Back to top Go down

Working Notes (CEP Sparky Spawner) Empty Re: Working Notes (CEP Sparky Spawner)

Post by Sponsored content


Sponsored content


Back to top Go down

Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum