Initial feedback after a long absence
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Initial feedback after a long absence
Hi - managed to drop in for few minutes today, and wanted to give a thumbs up for the changes/additions I've seen so far. There are a couple of things I'm less keen about - and this is why I'm posting in the suggestions as I'm suggesting they are changed... the tail and horns for demonspawn. I liked the old 'whip' tail, and I'm not sure the fat 'lizard-tail' really works; likewise the curly sheep horns are maybe a bit 'heavy'... I guess I see my demonspawn as 'dangerously charismatic' rather than 'weird mutants'... anyway, that's my suggestion, at least with the tail...
PS love the horses... and now I just need to earn enough for some housing..!
Calzier
PS love the horses... and now I just need to earn enough for some housing..!
Calzier
Calzier- Adventurer
- Number of posts : 40
Location : UK
Main Character : Azir Samand
Time Zone : GMT/GMT+1
Registration date : 2008-08-17
Re: Initial feedback after a long absence
Demon spawn should be a demon tail! This will be fixed.
The demon spawn horn types change as you gain levels...through 3 different types (smaller horns, ram-type horns, then finally bigger crooked horns). And the horns appear only when you have both wings and tail.
Oh, and welcome back!
The demon spawn horn types change as you gain levels...through 3 different types (smaller horns, ram-type horns, then finally bigger crooked horns). And the horns appear only when you have both wings and tail.
Oh, and welcome back!
Last edited by The Amethyst Dragon on Mon Aug 18, 2008 12:01 pm; edited 1 time in total (Reason for editing : Added info about when horns appear.)
Re: Initial feedback after a long absence
The Amethyst Dragon wrote:Demon spawn should be a demon tail! This will be fixed.
The demon spawn horn types change as you gain levels...through 3 different types (smaller horns, ram-type horns, then finally bigger crooked horns). And the horns appear only when you have both wings and tail.
Oh, and welcome back!
OK, so now the tail looks like 'half-dragon-silver', at least going by the aenea-player-housing module (ie the in game appearance is what my toolset shows as 'half-dragon-silver' tail part.)
Is this intended... or just an improvement on the fat lizard tail?
Maybe dump the tail? It doesn't look great clipping through clothes and cloaks..?
Calzier- Adventurer
- Number of posts : 40
Location : UK
Main Character : Azir Samand
Time Zone : GMT/GMT+1
Registration date : 2008-08-17
Re: Initial feedback after a long absence
Changed in the main Aenea module, not the player build module (it's script related, not hak related).
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