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Ok, so welcome to my ... wait, I don't have a home!

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Ok, so welcome to my ... wait, I don't have a home! Empty Ok, so welcome to my ... wait, I don't have a home!

Post by Eric of Atrophy Mon Sep 20, 2010 11:26 pm

Hi, y'all!

Let me just put it out here - another thing that has always troubled me about this great world is a lack of mundane places to go. For example, we see tons of commoners walking around, but hardly ever have a chance to see in their homes, unless they're part of a quest.

Would there be a way to build a generic interior base tileset and have it randomly populated with five/six items and sometimes an NPC? So that any house you broke into accessed the same area, but it looked different each time ...

Does this make sense? I will expand upon it once I have slept a few ...
Eric of Atrophy
Eric of Atrophy
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Ok, so welcome to my ... wait, I don't have a home! Empty Re: Ok, so welcome to my ... wait, I don't have a home!

Post by RustyDios Tue Sep 21, 2010 8:31 am

It makes sense, and for a lot of homes (at least in the 'old' vale, and I think Macedone) you can pick the lock on many mundane doors and find a 'generic' house beyound, with possibly an NPC, and a chest of drawers/desk with 1-5gp... .. I know this from when Jay was a little young adventurer and he stopped randomily to try to break into houses and get into the shade... after a little while it became possible to do (I think The Amethyst Dragon caught the idea and made it happen.. !!) ....
RustyDios
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