Building a property
5 posters
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Building a property
Im after some help in designing a sanctuary.
Raiden requires a small area, consisting of basically a bedroom, study/library and general open area.
I have no idea what Im doing and would appreciate any help possible
Payment for services rendered available
Raiden requires a small area, consisting of basically a bedroom, study/library and general open area.
I have no idea what Im doing and would appreciate any help possible
Payment for services rendered available
Belarric- Seasoned Explorer
- Number of posts : 157
Age : 65
Location : Christchurch, New Zealand
Main Character : Raiden - A warrior monk searches for knowledge in the arts of war
Other Character : Darrius - Shadow Child
Other Character. : Wolfe - A dragon tainted barbarian from the high mountains
Time Zone : GMT + 12:00
. :
Registration date : 2011-10-30
Re: Building a property
Hmm ... you might want to get in contact with Kefrem, I hear he's an excellent home designer ...
Eric of Atrophy- Ludicrous Level
- . :
Number of posts : 4113
Age : 51
Location : Kea'au, HI, USA
Main Character : The Vault of Atrophy
NWN Username : atrophied_eric
DM Name : Dungeon Mistress Anaurra Lide
Time Zone : GMT - 10:00 EST (We have our own time zone!)
Registration date : 2008-06-06
Re: Building a property
Use the module/area creation wizard to get started. Most of the screens are self-explanatory. The ones pictured below should point you to spots of importance. The best way to learn is to set aside a couple hours and just "tinker", exploring the different options, tilesets, etc.
**IMPORTANT: The oval around the weird arrows at the bottom is to draw attention to those "movement" controls. They, combined with your middle-mouse button, will help you navigate the area, moving the camera and/or changing angles as needed. The scroll-wheel will zoom in and out, and click-and-hold of the mouse-wheel will allow you to freely change the angle of the camera. The arrows keys on the keyboard or the arrows buttons in the window will allow lateral movement.
**IMPORTANT: The oval around the weird arrows at the bottom is to draw attention to those "movement" controls. They, combined with your middle-mouse button, will help you navigate the area, moving the camera and/or changing angles as needed. The scroll-wheel will zoom in and out, and click-and-hold of the mouse-wheel will allow you to freely change the angle of the camera. The arrows keys on the keyboard or the arrows buttons in the window will allow lateral movement.
daveyeisley- Ludicrous Level
- . :
Number of posts : 6934
Age : 47
Location : Watching Aenea from my Inner Sanctum on the surface of Sharlo, Aenea's Silver Moon
Main Character : Dave's List of PCs
NWN Username : Dave Yeisley
DM Name : Dungeon Master Mythgar
Time Zone : GMT - 5:00
. :
Registration date : 2008-06-03
Re: Building a property
So, to make a character home, one starts with a completely new module? I kinda thought you had to make it as an area in the Player Building Module (Open Existing Area: Player Building Module), or else you wouldn't have all the Aenea haks in it.
Ramana Jala- Epic Level
- Number of posts : 1050
Age : 65
Location : Earth, Sol system, in the Mutter's Spiral galaxy
Main Character : Ramana Domefarar -
Publicly a Ranger, privately an Opportunist.
Lay Follower of Jewel,
Sensate and practitioner of the Way of Pleasure.
Other Character : Ranara Duauth -
A being created by shadow and water, a wizard.
Is actually another persona of Ramana.
Other Character. : Dae, the panther,
companion to both Ramana and Ranara,
and the best real eye-witness to the
strange circumstance of those alternating personae.
Other Character.. : The Personae of Ramana Jala
NWN Username : Ramana Jala
Time Zone : US Eastern Time
Registration date : 2011-08-29
Re: Building a property
There are instructions for adding the aenea haks manually somewhere on the forums, cant remember where at the moment.
If you load the player build module, there should be a "new area wizard"
That should get you to the same spot where you select your tileset, and it should be the same from there on out.
If you load the player build module, there should be a "new area wizard"
That should get you to the same spot where you select your tileset, and it should be the same from there on out.
daveyeisley- Ludicrous Level
- . :
Number of posts : 6934
Age : 47
Location : Watching Aenea from my Inner Sanctum on the surface of Sharlo, Aenea's Silver Moon
Main Character : Dave's List of PCs
NWN Username : Dave Yeisley
DM Name : Dungeon Master Mythgar
Time Zone : GMT - 5:00
. :
Registration date : 2008-06-03
Re: Building a property
Great
Thanks for the info, just what I needed
Thanks for the info, just what I needed
Belarric- Seasoned Explorer
- Number of posts : 157
Age : 65
Location : Christchurch, New Zealand
Main Character : Raiden - A warrior monk searches for knowledge in the arts of war
Other Character : Darrius - Shadow Child
Other Character. : Wolfe - A dragon tainted barbarian from the high mountains
Time Zone : GMT + 12:00
. :
Registration date : 2011-10-30
Re: Building a property
The Aenea player build module simply has the CEP and Aenea-specific haks pre-set on it. This means you can use all of the extra placeable appearances (and tilesets) for areas, and more appearance options for things like custom reward items.
Making your area without it just means you will be using only default NWN art resources.
BTW, I got your email, just haven't opened the attachment yet. I've been busy for a few days now with family and a minor NWN project (if you can call an obsessive compulsion to spend at least 8 hours just on graphics for 72 placeables minor).
Making your area without it just means you will be using only default NWN art resources.
BTW, I got your email, just haven't opened the attachment yet. I've been busy for a few days now with family and a minor NWN project (if you can call an obsessive compulsion to spend at least 8 hours just on graphics for 72 placeables minor).
Re: Building a property
Here's some links to threads about building a Player House:
Player Housing Instructions
Player House, some general questions
Player Building Module for download
And doing a search in the forum for Player House, Player Building, or Player Module, will net you some more threads with nuggets of info.
Player Housing Instructions
Player House, some general questions
Player Building Module for download
And doing a search in the forum for Player House, Player Building, or Player Module, will net you some more threads with nuggets of info.
Ramana Jala- Epic Level
- Number of posts : 1050
Age : 65
Location : Earth, Sol system, in the Mutter's Spiral galaxy
Main Character : Ramana Domefarar -
Publicly a Ranger, privately an Opportunist.
Lay Follower of Jewel,
Sensate and practitioner of the Way of Pleasure.
Other Character : Ranara Duauth -
A being created by shadow and water, a wizard.
Is actually another persona of Ramana.
Other Character. : Dae, the panther,
companion to both Ramana and Ranara,
and the best real eye-witness to the
strange circumstance of those alternating personae.
Other Character.. : The Personae of Ramana Jala
NWN Username : Ramana Jala
Time Zone : US Eastern Time
Registration date : 2011-08-29
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