Brain decided to work...
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Brain decided to work...
So, I've just finished most of the model for Reforging ranged weapons (got everything done except bolts (crossbow ammunition)). I get an idea for one more heavy crossbow model...open up a blank text file to jot it down before I forget (so I can make it tonight before I start in on inventory icons)...
...and immediately get another idea...and another...and another...and some not directly related to weapons...and some creature ideas...
Every single one requiring model and/or texture work.
Anybody else get creative bursts or brainstorms like this?
...and immediately get another idea...and another...and another...and some not directly related to weapons...and some creature ideas...
Every single one requiring model and/or texture work.
Anybody else get creative bursts or brainstorms like this?
Re: Brain decided to work...
Yes, but more so as a Player. And I tend not to write myself messages, so most go the way of the aging memory....
Elhanan- Epic Level
- Number of posts : 1781
Location : At the keyboard typing with two fingers....
Main Character : Aargyle McJagger
Other Character : Barnabas Bottlebottom
Other Character. : Aarn, Aerik McJagger
Other Character.. : Azar; Briar Ironwood
NWN Username : Elhanan the Ancient One
Time Zone : Central USA
. :
Registration date : 2009-06-23
Re: Brain decided to work...
Yes, is why I always have a notepad nearby for my list of quick notes of ideas before they flit away. Because taking longer than that to set up the first idea may push the rest out of your mind. And ideas also tend to happen at the times when one lets one's mind wander freely, like while trying to go to sleep. I've had times when I've been writing on some story, and it took me nearly the whole night to get to sleep because the inspiration just kept coming.
I have lots of lists.... in fact, I probably have lists of lists...
I have lots of lists.... in fact, I probably have lists of lists...
Ramana Jala- Epic Level
- Number of posts : 1050
Age : 65
Location : Earth, Sol system, in the Mutter's Spiral galaxy
Main Character : Ramana Domefarar -
Publicly a Ranger, privately an Opportunist.
Lay Follower of Jewel,
Sensate and practitioner of the Way of Pleasure.
Other Character : Ranara Duauth -
A being created by shadow and water, a wizard.
Is actually another persona of Ramana.
Other Character. : Dae, the panther,
companion to both Ramana and Ranara,
and the best real eye-witness to the
strange circumstance of those alternating personae.
Other Character.. : The Personae of Ramana Jala
NWN Username : Ramana Jala
Time Zone : US Eastern Time
Registration date : 2011-08-29
Re: Brain decided to work...
On my computer, I've added to or changed something in the updates hak every day since the last version was made available for downloading.
For example, I just finished making and testing a new placeable model that will improve on the "clouds below" in places like RustyDios' mountaintop area and the cliffs at the edge of the Rift. Then I wanted to see how those areas would look with the new models...and replaced all the old ones. Then I tried using that placeable out in the Lake of Mists (in Watertown, Lower Dagger, and Daggershore)...
So the next module update won't happen until the next posting of the updates hak (otherwise those areas won't look close to right anymore). I've even got a couple of bug fixes mixed in there now, only one of which relies on updated hak material (the dragonsoul breath weapons VFXs).
And I'm still working on a few things that need to go into the hak. This may end up being one of those "2 weeks or less between hak updates" things.
For example, I just finished making and testing a new placeable model that will improve on the "clouds below" in places like RustyDios' mountaintop area and the cliffs at the edge of the Rift. Then I wanted to see how those areas would look with the new models...and replaced all the old ones. Then I tried using that placeable out in the Lake of Mists (in Watertown, Lower Dagger, and Daggershore)...
So the next module update won't happen until the next posting of the updates hak (otherwise those areas won't look close to right anymore). I've even got a couple of bug fixes mixed in there now, only one of which relies on updated hak material (the dragonsoul breath weapons VFXs).
And I'm still working on a few things that need to go into the hak. This may end up being one of those "2 weeks or less between hak updates" things.
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