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'Inventory full' sound

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'Inventory full' sound Empty 'Inventory full' sound

Post by Micteu on Mon Jan 28, 2013 5:42 am

Does anybody know the name of the sound file played when the inventory is full? I want to replace it with something loud and obnoxious to let me know that I dropped my weapon.
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Post by The Amethyst Dragon on Mon Jan 28, 2013 9:21 am

gui_magbag_full.wav - found in NWN:SoU Main Data > data/xp1_sounds.bif

For those that don't know already: How To: Extract a Game Resource (using NWN Explorer Reborn)

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Post by Micteu on Mon Jan 28, 2013 12:51 pm

Cool. So as long as the module I'm playing on doesn't have a file named gui_magbag_full.wav in its haks, if I dropped a file named gui_magbag_full.wav in the override folder, it will use my version?
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Post by The Amethyst Dragon on Mon Jan 28, 2013 5:52 pm

Correct. I think there might be some sort of bit/hertz that works best with NWN, and they may all be mono (rather than stereo) sounds. I can't remember right off-hand.

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Post by Micteu on Mon Jan 28, 2013 6:38 pm

Thanks!
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Post by odbo255 on Tue Jan 29, 2013 7:47 pm

I'm thinking about using the Wilhelm Scream.

Great idea!
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Post by odbo255 on Wed Jan 30, 2013 8:45 pm

This is a different sound event than I thought - this resource is the "container is full" sound.

I could swear that there is a separate "Your inventory is full, you've dropped something" sound. Course I could be wrong, it's happened many times before...

Oh, the Wilhelm sample works great as is for anyone who is interested in using it.

EDIT: My mistake, that's the right sound after all, had it occur after a beholder run when Fren unequipped her items.
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