'Inventory full' sound
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'Inventory full' sound
Does anybody know the name of the sound file played when the inventory is full? I want to replace it with something loud and obnoxious to let me know that I dropped my weapon.
Micteu- Prolific Scribe
- Number of posts : 50
Location : North Dakota, United States
Main Character : Don Enders
Other Character : Mack Gardenkin
Other Character. : Alan Milne
NWN Username : Micteu
Time Zone : GMT - 6
Registration date : 2013-01-10
Re: 'Inventory full' sound
gui_magbag_full.wav - found in NWN:SoU Main Data > data/xp1_sounds.bif
For those that don't know already: How To: Extract a Game Resource (using NWN Explorer Reborn)
For those that don't know already: How To: Extract a Game Resource (using NWN Explorer Reborn)
Re: 'Inventory full' sound
Cool. So as long as the module I'm playing on doesn't have a file named gui_magbag_full.wav in its haks, if I dropped a file named gui_magbag_full.wav in the override folder, it will use my version?
Micteu- Prolific Scribe
- Number of posts : 50
Location : North Dakota, United States
Main Character : Don Enders
Other Character : Mack Gardenkin
Other Character. : Alan Milne
NWN Username : Micteu
Time Zone : GMT - 6
Registration date : 2013-01-10
Re: 'Inventory full' sound
Correct. I think there might be some sort of bit/hertz that works best with NWN, and they may all be mono (rather than stereo) sounds. I can't remember right off-hand.
Re: 'Inventory full' sound
Thanks!
Micteu- Prolific Scribe
- Number of posts : 50
Location : North Dakota, United States
Main Character : Don Enders
Other Character : Mack Gardenkin
Other Character. : Alan Milne
NWN Username : Micteu
Time Zone : GMT - 6
Registration date : 2013-01-10
Re: 'Inventory full' sound
This is a different sound event than I thought - this resource is the "container is full" sound.
I could swear that there is a separate "Your inventory is full, you've dropped something" sound. Course I could be wrong, it's happened many times before...
Oh, the Wilhelm sample works great as is for anyone who is interested in using it.
EDIT: My mistake, that's the right sound after all, had it occur after a beholder run when Fren unequipped her items.
I could swear that there is a separate "Your inventory is full, you've dropped something" sound. Course I could be wrong, it's happened many times before...
Oh, the Wilhelm sample works great as is for anyone who is interested in using it.
EDIT: My mistake, that's the right sound after all, had it occur after a beholder run when Fren unequipped her items.
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