Attack modes
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Attack modes
Power attack, Rapid shot, Flurry of blows etc., it would be great if these modes won't toggle off after each fight or run (I've seen that modification on one pw). Toggling on once (and just switching off when you need extra attack) makes life much easier.
ColdWind- Prolific Scribe
- Number of posts : 65
Registration date : 2014-01-15
Re: Attack modes
I was actually playing around with some of the VC commands the other day.... "option walk" toggles "detect mode" automatically for non-elf PCs....
The same could be done for the combat modes, yes?
The same could be done for the combat modes, yes?
MannyJabrielle- Ludicrous Level
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Number of posts : 5927
Main Character : See the "A-Team" thread in the Biographies forum.
DM Name : Dungeon-Master Gaelen
Time Zone : GMT -5:00(EST)
Registration date : 2008-07-05
Re: Attack modes
It's a skill modification, not a vc command. You just turn on a combat mode and it stays on until relog/reset/manually turning off.
ColdWind- Prolific Scribe
- Number of posts : 65
Registration date : 2014-01-15
Re: Attack modes
Experimenting on this today with Power Attack. If it works as hoped, I'll expand to the other attack modes.
Re: Attack modes
I know, lazy archer I mentioned the ;;option walk vc command because it's already in game and accomplishes the suggestion (turning on a modal automatically).ColdWind wrote:It's a skill modification, not a vc command. You just turn on a combat mode and it stays on until relog/reset/manually turning off.
MannyJabrielle- Ludicrous Level
- . :
Number of posts : 5927
Main Character : See the "A-Team" thread in the Biographies forum.
DM Name : Dungeon-Master Gaelen
Time Zone : GMT -5:00(EST)
Registration date : 2008-07-05
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