Racial Feats
:: Game Input :: Suggestions
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Racial Feats
Just a couple ideas I had.
Demonspawn:
Focused Bloodline: Gives a small boost to their natural spell resistance, and makes their wings and horns permanent.
Enhanced Bloodline: Necromancy and illusion spells deal slightly more damage, and a demonspawn's held weapon adds negative energy damage.
Wolfblood:
Shalo's Blessing: Can activate the weaker version of wolfblood shifting x number of times a day.
Naka's Love: Can activate the stronger version of wolfblood shifting times per day.
Demonspawn:
Focused Bloodline: Gives a small boost to their natural spell resistance, and makes their wings and horns permanent.
Enhanced Bloodline: Necromancy and illusion spells deal slightly more damage, and a demonspawn's held weapon adds negative energy damage.
Wolfblood:
Shalo's Blessing: Can activate the weaker version of wolfblood shifting x number of times a day.
Naka's Love: Can activate the stronger version of wolfblood shifting times per day.
DerusTal- Worldly Guide
- Number of posts : 270
Main Character : Mathian Derou
NWN Username : samanuske
Registration date : 2008-10-12
Re: Racial Feats
Vampire, Shadow Child:
Night's Mask: Gives the vampire a shield against sunlight. They take reduced damage in the sun.
Vampire:
Life Drinker: The damage done by the vampire's bite vc command is increased to 1d(x) per however many levels.
Vicissitude: Once per night after drinking blood, the vampire can transform into a beastly hulk, gaining increased combat ability.
Shadow Child:
Shadowmeld: An increased closeness to the darkness in which they make their plane causes a shadow child to become less and less substantial. They gain +1 concealment per level, (up to 50ish %?), but are subject to banishment spells.
Night's Mask: Gives the vampire a shield against sunlight. They take reduced damage in the sun.
Vampire:
Life Drinker: The damage done by the vampire's bite vc command is increased to 1d(x) per however many levels.
Vicissitude: Once per night after drinking blood, the vampire can transform into a beastly hulk, gaining increased combat ability.
Shadow Child:
Shadowmeld: An increased closeness to the darkness in which they make their plane causes a shadow child to become less and less substantial. They gain +1 concealment per level, (up to 50ish %?), but are subject to banishment spells.
DerusTal- Worldly Guide
- Number of posts : 270
Main Character : Mathian Derou
NWN Username : samanuske
Registration date : 2008-10-12
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:: Game Input :: Suggestions
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