Player Build Module: Custom Content (CEP etc)
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Player Build Module: Custom Content (CEP etc)
I am currently designing my player housing and noticed that custom placeables from the CEP, Aenea and Q haks are not available even though all of those haks are included in the module (using the latest downloadable module from this site). I've tried rearranging the hak order but I have no clue how to find out the correct order. Any ideas?
Strangely enough, custom tilesets are available. If a fix cannot be found I will submit the housing area as is, but it would certainly give me much more freedom in design if I could use all those custom placeables.
Strangely enough, custom tilesets are available. If a fix cannot be found I will submit the housing area as is, but it would certainly give me much more freedom in design if I could use all those custom placeables.
Talvi- Apprentice
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Re: Player Build Module: Custom Content (CEP etc)
Ah, no placeables are included in the Building Module, unfortunately! Try making some from scratch - you should be able to choose out of CEP, Aenea, and Q hak placeables from appearances.
Raising_Cain- Seasoned Explorer
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Re: Player Build Module: Custom Content (CEP etc)
Yes, like RC mentioned... there's no pre-made placeables in the palettes. You'll need to set the appearance you want manually.
However, if you are already doing this and you mean that certain appearances are not showing up, that isn't from hak order necessarily, but rather a 2da issue. Aenea has custom 2da's. You *could* move say, the q_2da.hak to the top of your list... but that would mess a LOT of stuff up in terms of making an home zone for the server.
may have simply missed the relevant 2da entries for the placeables you have in mind. Actually not surprising given he's merged the custom stuff he's done for Aenea with both project Q *and* CEP.... just merging one of those packages would be quite an undertaking, much less both.
I would load up a module with either just Q or CEP attached (both packages have a starter module) and find the placeable you want, make note of it's *appearance* name (not the name of the object in the placeables palette) and let know about the name and which of the two packages it came from so he can merge it into the Aenea 2da's
However, if you are already doing this and you mean that certain appearances are not showing up, that isn't from hak order necessarily, but rather a 2da issue. Aenea has custom 2da's. You *could* move say, the q_2da.hak to the top of your list... but that would mess a LOT of stuff up in terms of making an home zone for the server.
may have simply missed the relevant 2da entries for the placeables you have in mind. Actually not surprising given he's merged the custom stuff he's done for Aenea with both project Q *and* CEP.... just merging one of those packages would be quite an undertaking, much less both.
I would load up a module with either just Q or CEP attached (both packages have a starter module) and find the placeable you want, make note of it's *appearance* name (not the name of the object in the placeables palette) and let know about the name and which of the two packages it came from so he can merge it into the Aenea 2da's
MannyJabrielle- Ludicrous Level
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Re: Player Build Module: Custom Content (CEP etc)
Here's the hak order for the Player Build Module, it needs to be this or you'll have errors:
https://aenea.aforumfree.com/t5389-newly-missing-placeables-in-the-player-build-module#41580
Then for custom appearances, you'll need to choose any placeable (I usually choose one close to my target appearance in theme, but I've heard of people just using the first one for everything, arrow-filled corpse, I think), and then go through the Appearances list on the first page of the placeable to find a custom appearance.
Ramana Jala- Epic Level
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Re: Player Build Module: Custom Content (CEP etc)
I did some more testing and decided to go with the suggestion to just make all the placeables I need from scratch. I need to add just a few more placeables, make a few NPCs to go with the area (pets, butler,...) and write their dialogue. I guess AmethystDragon might be busy looking over yet another player housing rather soon. Let's just hope he forgives those of us who spam him with custom items and player housings
Talvi- Apprentice
- Number of posts : 22
Main Character : Anesh Drodan
Other Character : Larron Estibal
Registration date : 2014-06-12
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