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Lots of TMI errors lately

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Lots of TMI errors lately Empty Lots of TMI errors lately

Post by daveyeisley Sun Aug 17, 2014 4:15 pm

Looks like sparky spawn is having issues with the onenter script somewhere, I have been seeing this error an awful lot today:

Lots of TMI errors lately Tmi_er10
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Post by daveyeisley Sun Aug 17, 2014 5:10 pm

I am thinking this may have to do with the temple of Sorgath in the NW prairie....

And yes, it appears that after I asked folks to avoid the temple, the errors (and the lag) went away.

Temple needs a bug-check, methinks. I bet it has something to do with traps spawning or the Serpent Disciples.
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Post by daveyeisley Sun Aug 17, 2014 5:53 pm

Heres another one:

Lots of TMI errors lately Tmi_er11
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Post by daveyeisley Sun Aug 17, 2014 6:15 pm

I think this one is from the Macedone Trade District:

Lots of TMI errors lately Tmi_er12

And this one is from the Macedone High District:

Lots of TMI errors lately Tmi_er13
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Post by Lasombra Sun Aug 17, 2014 7:36 pm

When I entered the inner temple today, I experienced game-crashing lags and slowdowns. Many of the disciples were invisible and sometimes a group spawned in a cleared area after going to the next one.
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Post by Ramana Jala Mon Aug 18, 2014 6:35 am


I've been frequently seeing that error for days also, maybe even a couple weeks, since before the last event.  Set off by other players, as I haven't been any place lately that set it off.
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Post by daveyeisley Tue Aug 19, 2014 1:12 pm

Here are a few more - these look like new IDs to me:

Lots of TMI errors lately Tmi_er14
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Post by Ramana Jala Tue Aug 19, 2014 1:22 pm


Yesterday I saw it happening again, and asked around.  Manny said that his character walking around in Macedone Trade District seemed to be causing that rash of it.
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Other Character : Ranara Duauth -
A being created by shadow and water, a wizard.
Is actually another persona of Ramana.

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companion to both Ramana and Ranara,
and the best real eye-witness to the
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Post by daveyeisley Tue Aug 19, 2014 2:15 pm

Lots of TMI errors lately Tmi_er15
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Post by daveyeisley Tue Aug 19, 2014 2:40 pm

Lots of TMI errors lately Tmi_er16
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Post by daveyeisley Tue Aug 19, 2014 7:19 pm

Lots of TMI errors lately Tmi_er17
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Post by The Amethyst Dragon Wed Aug 20, 2014 2:05 pm

I'm currently overhauling the commoner spawning, which appears to be the biggie with those errors.  I had written this nice set of scripts that would help randomize NPC commoners. give a mix of races based on each region, yet still keep regional looks (via colors or styles), and account for winter weather and time of day, but the more commoners that spawn in, the more chance the system bogs down from sheer numbers of loops/calculations/etc.

The new, new version will simply pick from a bunch of premade commoners instead of generating them on the fly.  More work up front, but should make for faster spawning and fewer script runs (and fewer TMIs).

After the commoners simplification, I'll look more into the spawning system for other NPCs to see if there's anything that can be done with the higher numbers of enemies that get spawned for higher level PCs.
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