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Two questions...

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Post by Eric of Atrophy Tue Mar 30, 2010 10:48 pm

Heya, Dragon! I dunno if these things are bugs or not, so we'll ask here ...

1) I love the shambling mounds! they fight cool and die well, and fill up my herb pouch! But are they supposed to sound like horses?

2) I have encountered many missing pins on the mini-maps - is this intentional omission? I started to write them down when I see them, but am reluctant to post them if it is your intention to leave certain things to teh imagination...
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Post by Amethyst347 Sun Apr 04, 2010 3:48 pm

Eric of Atrophy wrote:Heya, Dragon! I dunno if these things are bugs or not, so we'll ask here ...

1) I love the shambling mounds! they fight cool and die well, and fill up my herb pouch! But are they supposed to sound like horses?

I wondered the same thing; I'm sure they weren't making horsey sounds when they were first introduced.

It's quite hilarious when you kill them, though. Especially if one has had a glass of wine or two. Two questions... Icon_razz
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Post by half_evil_333 Mon Apr 05, 2010 3:24 am

1) I love the shambling mounds! they fight cool and die well, and fill
up my herb pouch! But are they supposed to sound like horses?
I haven't killed one of thoese yet, but it's not just them which have weird sounds. The green slimes sound like robots. Now that is weird Two questions... Icon_razz.
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Post by Lasombra Mon Apr 05, 2010 3:53 am

And female bandits sound like male ones. Too bad, I really like those "Kyaaaah!" screams Two questions... Icon_twisted
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Post by The Amethyst Dragon Mon Apr 05, 2010 6:51 pm

Sounds like something got changed in the soundset.2da file. Crap. Thanks for the reports.
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