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Used: party XP

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Enterprise2001
daveyeisley
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Post by daveyeisley Fri Jan 02, 2009 1:07 pm

I know this isn't PnP.

One of the reasons Aenea is better is because tis closer to PnP.

Summoning creatures, or fighting alongside animal compansions/familiars or other benefits gained from class features should not impact Xp recieved. It doesnt in PnP, and it shouldnt here.

These things are built into the power balance of the classes, and some classes need these benefits to be on par with other classes as far as the ability to overcome challenges. These classes should not be panalized for using such features.

In NWN, it appears that anything that shows as a party member influences the XP you gain. I understand the need for some things to show as party members... there are numerous mechanical reasons why there has to be a party "link" between creatures and the player they are assigned to. I still believe that, if it is possible, these class features should be exempt from altering XP gains.
daveyeisley
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Post by Enterprise2001 Fri Jan 02, 2009 2:02 pm

I was the one helping Mythgar test how party members affected how much XP you get when something is killed, and I will say, the results were staggering...

With my level 12 druid, it looks like a loss of about 20 XP per member of your party (on a creature that gives 108 XP when killed totally alone). (So -20% XP per party member? Ouch...) Now, where I could see loosing XP for hired henchmen, which I think IS PnP, loosing it for animal companions and summons is just harsh. Evan a horse in the party that you are not riding incurs the same penalty. And, let's face it, horses are pretty much useless in a fight unless you on them.

For classes like the druid, ranger, sorcerer, and wizard, that rely on companions, familiars, and summons as their main muscle and first line of defense, this is a significant penalty.

I was thinking there was no penalty in the original campaign for having a party. In fact, one of the tips warns you that the game was designed to be played with a henchmen and that if you are having a hard time, go hire one.

I will attempt to go test that out soon...
Enterprise2001
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Post by Anthroplayer Sat Jan 03, 2009 12:50 am

I still consider it unfair and cheating that you cannot have familiars, animal companions, or summons per class ability (such as the palemaster ability summons) as allies or you gain no exp and have to fight EXTRA AND STRONGER enemies.

In fact, I'm so annoyed by it, I'm thinking maybe I should quit. Afterall, it used to be people cared about my suggestions, and Amethyst even implemented a ton of my crafting suggestions and item suggestions. But one thing, the one thing I've always wanted implemented, is the ability for a wizard to have a familiar, a druid to have a animal companion, which all servers have and don't penalize you like Aenea, is familiars and companions.

Why should my familiar reduce my exp gain by maximum as well as spawn more AND harder enemies. No fair. The same with my animal companion. There is no point of being a druid on this server I have long realized, and my friend from BoB doesn't like Aenea and doesn't play here much because druid's have the most disadvantages and penalties than any other class, combined with the fact their were made with the aspect of purposely being the weakest class for Aenea.

I also noticed every player other than me and these two other people who posted (Crideas and Entiprise), every time I make a suggestion, this very topic, tons of players come in and say "Familiars and animal companions suck, they shouldn't be on the server, you should deal with druids and rangers sucking, you suck, I hate wizards being uber here, they should be weaker" and I'm filled with anger that I'm about to explode, and this post only shows 1/10 of the anger inside me right now.

So simply put, maybe I should lay off Aenea completely. No-one has ever cared about me or ever given me recognition. No-one ever cares about my suggestios, and even though many of my suggestions eventually get implemented, I noticed that I never get recognition for coming up with new ideas, improving current things, and so forth. I'm worth diddly squat to everyone on the internet, just like my family treats me like shit too until I turned 19, which really pissed me off my whole life consisted of only beatings and punishments by my mother and father until I decided to beat the crap out of both of them and then they began giving me respect and stopped hitting me with hammers and shovels and brooms. I had a broom break over my head before, you know that?!?!
Anthroplayer
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Post by daveyeisley Sat Jan 03, 2009 9:02 am

Anthroplayer, we all appreciate having you here. Sometimes we agree, sometimes we don't, but we are glad you are with us. Never doubt that.
You do make some good suggestions, as do a lot of the people here.
Keep them coming, we all know its in an effort to make Aenea better, and more fun to play! I am sure thats something we can all agree on Smile
daveyeisley
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Post by Anthroplayer Sat Jan 03, 2009 12:40 pm

I apologize, I am having some coping issues, perhaps I should lay off things internet wise until I deal with this stuff...
Anthroplayer
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Post by MannyJabrielle Sat Jan 03, 2009 1:31 pm

If you ever need someone to talk to, you could also send me a PM on the forums or a /tell in game. Or if you just want to hang out and do someting in game when you're here too.
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Post by Enterprise2001 Sat Jan 03, 2009 3:45 pm

Anthroplayer, while I can't comment on your personal life, I agree with you on druids in Aenea seeming to be somewhat nerfed... I am trying to change that, but since you seem to be the only other person on the forum that is (trying?) to play a druid, your input could go a long way towards persuading The Amethyst Dragon to give druids back some teeth. Smile

- Flame strike damage problem

- Remove Call Lightning Restrictions
Enterprise2001
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Post by The Amethyst Dragon Sat Jan 03, 2009 4:33 pm

I am in the planning stages of a custom XP system. Right now, the game uses the default NWN system, which is what controls how much XP you get for each enemy.

It may take a while, but I do often use suggestions, or parts of suggestions. I don't currently have a section dedicated to crediting every player suggestion that gets used, since I'd have to try to go back over more than a year of forum posts and try to remember 2 1/2 years of in-game suggestions. The closest I have now is "archiving" threads in the "used or not going to use" section of the forum.

I do value player input. It helps keep this world alive and growing.
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Post by Eric of Atrophy Sat Jan 03, 2009 4:55 pm

Sorry, Anthroplayer and Enterprise2001, but druids aren't my bag. So it's not that I'm not interested in seeing the class improved, but I don't play them, so I have no input on the matter.

Anthroplayer, if you need anything, especially an ear to bend, I am sure that I speak for everyone when I say that you can PM me at anytime. In my reckoning, everyone is valued on this server. I mean that. So please, feel better, and we'll see you next time you're on.
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Post by The Amethyst Dragon Thu Feb 05, 2009 10:48 pm

Changes to XP system implemented.
The Amethyst Dragon
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