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Not Used: Tweak Gates' Placement

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Not Used: Tweak Gates' Placement Empty Not Used: Tweak Gates' Placement

Post by Enterprise2001 Wed Jan 21, 2009 12:10 am

I have noticed that several of the gates you can't dial it and then just click on the gate once it opens. You get hung up nerfing against the dialing pedestal... The Forge and Macedone are the two that comes immediately to mind. I would think just rotating the pedestal a little would probably fix it, or maybe just moving it a little?
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Post by daveyeisley Wed Jan 21, 2009 6:27 pm

Have run into this myself, thought it was just me lol!

A little tweak would be nice Smile

Similar issue in the Frost Giant enclave with the teleportation crystals...
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Post by The Amethyst Dragon Sun Feb 08, 2009 12:15 pm

Looks like an issue with the pedestal model itself. I'll see if I can modifiy it to move the "parts" around in a way that keeps you from getting stuck "inside" the pedestal when you try to run straight through it.
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Post by The Amethyst Dragon Fri Apr 10, 2009 2:25 am

This one is currently beyond my poor understanding of model manipulation. Perhaps in the future, so I'm locking this thread and copying the idea to my "list o' possible future stuff".
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