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Partially Used: NPC's Not doing as they should

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Eric of Atrophy
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Post by evilkittenofdoom Sun Jul 26, 2009 7:56 pm

the NPC that tells you how to buy housing (and sells it to you) attacks the enemies in the area that spawn. I've seen her at near death and on occasions not been able to find her. I'd suggest either giving her invincibility, more power so she doesn't die, or make her unreactive of enemies and not be bothered by enemies.
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Post by daveyeisley Sun Jul 26, 2009 7:59 pm

I had previously suggested disabling her AI scripts and making her invulnerable. I dont remember is there was any reason for not doing it...
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Post by Eric of Atrophy Sun Jul 26, 2009 8:25 pm

Nasty woman steals Ylene's kills from time to time. You musn't laugh, as rabid mice pay xp well at an early level!
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Post by MannyJabrielle Sun Jul 26, 2009 8:38 pm

She does a fair bit of wandering and kill-stealing. It's actually better since she tends to regen far more now than previously (when within a few hours after a reset, she'd be dead and gone).

That damn Zolaras cleric and her skeleton good are far worse when it comes to kill stealing though.
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Post by The Amethyst Dragon Mon Jul 27, 2009 12:28 am

The Firehair dwarf does return to her tent after fighting, and she regenerates. However, she can still be killed, especially when there are folks that run away from rabid mice, so she gets rid of them.

If she does die, she respawns within 10 minutes.
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Post by evilkittenofdoom Mon Aug 03, 2009 8:31 pm

Can we please, please, please, pretty please with cherries, whipped cream and chocolate syrup on top, put this accursed kill-stealing woman into the farm area?
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Post by Eric of Atrophy Mon Aug 03, 2009 9:39 pm

The Amethyst Dragon wrote:If she does die...
"If" - assuredly not an "if" if she steals kills from one of my more disagreeable PCs... Twisted Evil
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Post by DMT Mon Aug 03, 2009 11:49 pm

Aye, some how she was on the other side of the area.. One minute I was killing the goblin at the other end of the area [not where her tent is at]. Next thing I knew I saw her running to strike the 6 goblins in front of me.

I doubt a DM was controlling her, due to that once she wiped out all my opponents, then she just stood their. Facing into the forest.

I said: "Thanks for your help, but it wasn't needed. You should return to your tent."

Just to see if I got a reply, but I didn't, so I turned and walked away.

So yes, I would agree it would be nice if she was either moved to the farm area or if she would stay put.



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Post by evilkittenofdoom Sun Aug 09, 2009 5:43 am

Why is it that many of the random, more or less useless NPC's always gather in the same spot?
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Post by Elhanan Sun Aug 09, 2009 6:02 am

evilkittenofdoom wrote:Why is it that many of the random, more or less useless NPC's always gather in the same spot?

They gather to see a glimpse of the famous/ infamous PC known to be wandering that area.... Wink

It is only bad when they block a path, transition, or exit, IMO.
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Post by evilkittenofdoom Sun Aug 16, 2009 7:32 pm

Now if only they'd tell us who this PC is....
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Post by Elhanan Mon Aug 17, 2009 8:51 am

evilkittenofdoom wrote:Now if only they'd tell us who this PC is....

Now THAt would be cool to see, like in some solo mods: the children call out the PC name and wish to be like them as they grow, men and women speak of their admiration or disdain, etc.
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Post by The Amethyst Dragon Sun Oct 11, 2009 3:10 pm

Moving to suggestions section.
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Post by MannyJabrielle Mon Jan 24, 2011 2:53 am

Lock and move? Lady firehair has relocated completely to a whole new area anyhow... Smile
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