Not Used: Epic Spell casting hak
+4
RustyDios
daveyeisley
The Amethyst Dragon
solarina
8 posters
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Not Used: Epic Spell casting hak
This hak we have used on one of my servers and it is to say the least awesome.
61 new epic spells and a way to research them instead of spending feats on them.
"' Now at Version 2! 61 spells and counting! This is a system I have
developed for casters to gain Epic Spells without sacrificing feats
when levels are gained, which they should not have to do (according to
the Epic Level Handbook, anyways). The entire system is based around
dynamically adding and removing the appropriate feats to a creature
hide. To be able to learn new epic spells, you must have a book
explaining the research process. You must also have acquired the
appropriate Spell Seed feat(s) before researching a new spell. Seed
feats are acquired by reading(using) old books that contain the
knowledge of the seed. If you have the Spell Seed, a high enough
Spellcraft skill, and the gold and excess experience to be able to
research the spell, you can find a laboratory or other appropriate
place to do the researching.You will then have a new Epic Spell
researched, which you can then dynamically add to or remove from your
Epic Spells radial menu (as more than 7 spells on the radial will cause
a crash). I have included a demo module, an erf, the needed hak and tlk
files, as well as a couple high level casters for people who want to
try this out without fear of corrupting their own, or who don't want to
create a new one. Currently (as of V2), there are 61 active spells,
with the structure for addition of the 10 missing ones that are still
being worked on. They will be added when completed.Many new
options are available now that were not in the demo version. Almost
everything is customizable now, or at least toggleable. Some of the
options include: - XP costs for casting - the 'take ten' rule for
casting/researching - the primary ability modifier variant rule for
skill checks. - backlash damage - DC adjustments for Spell Foci feats.
- gold cost researching variable - XP cost researching variable - DC's
for individual spells - seed requirements for individual spells - XP
casting costs for individual spells - School designation for individual
spells - seed accessibility - seed DC's /////// Special credit goes to
NronKsr, for his creation of several spells and icons, as well as
Soopaman, for his creation of the VFX for Gem Cage and Nailed to the
Sky, and Danmar, for his extra book icons ""
Hak found here:
http://nwvault.ign.com/View.php?view=Hakpaks.Detail&id=1044
Would be an awesome addition, one spell I loved was " pin to the sky " which flung the target up and froze them mid air hehe.
61 new epic spells and a way to research them instead of spending feats on them.
"' Now at Version 2! 61 spells and counting! This is a system I have
developed for casters to gain Epic Spells without sacrificing feats
when levels are gained, which they should not have to do (according to
the Epic Level Handbook, anyways). The entire system is based around
dynamically adding and removing the appropriate feats to a creature
hide. To be able to learn new epic spells, you must have a book
explaining the research process. You must also have acquired the
appropriate Spell Seed feat(s) before researching a new spell. Seed
feats are acquired by reading(using) old books that contain the
knowledge of the seed. If you have the Spell Seed, a high enough
Spellcraft skill, and the gold and excess experience to be able to
research the spell, you can find a laboratory or other appropriate
place to do the researching.You will then have a new Epic Spell
researched, which you can then dynamically add to or remove from your
Epic Spells radial menu (as more than 7 spells on the radial will cause
a crash). I have included a demo module, an erf, the needed hak and tlk
files, as well as a couple high level casters for people who want to
try this out without fear of corrupting their own, or who don't want to
create a new one. Currently (as of V2), there are 61 active spells,
with the structure for addition of the 10 missing ones that are still
being worked on. They will be added when completed.Many new
options are available now that were not in the demo version. Almost
everything is customizable now, or at least toggleable. Some of the
options include: - XP costs for casting - the 'take ten' rule for
casting/researching - the primary ability modifier variant rule for
skill checks. - backlash damage - DC adjustments for Spell Foci feats.
- gold cost researching variable - XP cost researching variable - DC's
for individual spells - seed requirements for individual spells - XP
casting costs for individual spells - School designation for individual
spells - seed accessibility - seed DC's /////// Special credit goes to
NronKsr, for his creation of several spells and icons, as well as
Soopaman, for his creation of the VFX for Gem Cage and Nailed to the
Sky, and Danmar, for his extra book icons ""
Hak found here:
http://nwvault.ign.com/View.php?view=Hakpaks.Detail&id=1044
Would be an awesome addition, one spell I loved was " pin to the sky " which flung the target up and froze them mid air hehe.
solarina- banned
- Number of posts : 95
Registration date : 2008-10-25
Re: Not Used: Epic Spell casting hak
Funny thing is, I'm just starting work on my own epic spellcasting update. Epic spellcasters now get a "dummy" feat at 21st level called "Epic Magic", which will form the basis for the new system. Once I get everything built, epic casters will get the ability to research their own new epic spells (there will be a limit to the number "known" but I'm not sure how many yet) by choosing different seeds, variables, and costs.
Re: Not Used: Epic Spell casting hak
as long as the options/payoff are superior to the current system, im in favor
nerfing epic spellcasters would be a major downer
nerfing epic spellcasters would be a major downer
daveyeisley- Ludicrous Level
- . :
Number of posts : 6934
Age : 47
Location : Watching Aenea from my Inner Sanctum on the surface of Sharlo, Aenea's Silver Moon
Main Character : Dave's List of PCs
NWN Username : Dave Yeisley
DM Name : Dungeon Master Mythgar
Time Zone : GMT - 5:00
. :
Registration date : 2008-06-03
Re: Not Used: Epic Spell casting hak
daveyeisley wrote:as long as the options/payoff are superior to the current system, im in favor
nerfing epic spellcasters would be a major downer
It will be made so that current (and future) epic spellcasters gain versatility without being nerfed. And those with current "epic spell" feats will get to relevel those epic levels in order to spend those feat slots elsewhere if they like (I also plan on adding several related feats to make epic magic more effective).
daveyeisley- Ludicrous Level
- . :
Number of posts : 6934
Age : 47
Location : Watching Aenea from my Inner Sanctum on the surface of Sharlo, Aenea's Silver Moon
Main Character : Dave's List of PCs
NWN Username : Dave Yeisley
DM Name : Dungeon Master Mythgar
Time Zone : GMT - 5:00
. :
Registration date : 2008-06-03
Re: Not Used: Epic Spell casting hak
Brilliant.... ....
RustyDios- High Epic Level
- Number of posts : 2271
Age : 40
Location : England // Getting lost in Aenea
Main Character : Jay Braysin, The Wandering Shadow, Protector of Nektaria, Talon's Eternal Foe
Other Character : Shouri Braysin, The Shimmerstar's Moonlight Sorceress
Other Character. : Grace Fularras, Walking Library , Cleric of Mystara
Other Character.. : See my sig ... And here too ...
NWN Username : RustyDios
Time Zone : GMT (England, DST)
. :
Registration date : 2008-07-28
Re: Not Used: Epic Spell casting hak
ooh this is gonna be fun! Some more wonderful additions from the master ! Woot!
RayvenNightkind- Epic Level
- Number of posts : 1119
Age : 49
Location : Park View (Eldridge), Iowa
Main Character : Sir Rayvensclaw Nightkind Leader of the Clan of Night
Paladin/Champion of Dalix/Wizard
NWN Username : Rayven Nightkind
Time Zone : GMT - 6:00
Registration date : 2008-09-04
Re: Not Used: Epic Spell casting hak
Indeed. I can't wait. Once again, has come up with a brilliant things to add to the world!
evilkittenofdoom- Epic Level
- Number of posts : 1217
Age : 124
Location : Ready to Pounce at the Least Suspected Moment...
Main Character : Aseph, the NOT old sorcerer
Other Character : Analo, professional Dracolich (and other undead) hunter
Other Character. : Sivoran, the PC Demilich
Other Character.. : Imyna, Drow Priestess of Sorgath
NWN Username : evilkittenofdoom
Time Zone : EST (GMT-5)
Registration date : 2009-02-26
solarina- banned
- Number of posts : 95
Registration date : 2008-10-25
Re: Not Used: Epic Spell casting hak
Yes...more explosions
__Ua__- Seasoned Explorer
- Number of posts : 124
Age : 34
Location : East Falmouth, MA
Main Character : Derik Aerlias
Other Character : Noric Aerlias
Other Character. : Mariela Kley
Other Character.. : Yeshua Son of Nun
Registration date : 2008-11-10
Re: Not Used: Epic Spell casting hak
Lock and move since the AEMS has been out (if somewhat buggy) now?
MannyJabrielle- Ludicrous Level
- . :
Number of posts : 5927
Main Character : See the "A-Team" thread in the Biographies forum.
DM Name : Dungeon-Master Gaelen
Time Zone : GMT -5:00(EST)
Registration date : 2008-07-05
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