Dec. 22: Familiars and Animal Companions (and headwear)
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Dec. 22: Familiars and Animal Companions (and headwear)
A couple of small changes with familiars and animal companions coming with the next planned reset.
Feeding: You'll need some sort of food in your inventory to feed them.
Happiness: When you feed, pet, or play with a familiar or animal companion, they get a little bit happier. With enough positive attention, the familiar/companion will be happier being around you...which will result in a small bonus to that familiar/companion's hitpoints, saving throws, and attack rolls when they are summoned.
Feeding: You'll need some sort of food in your inventory to feed them.
Happiness: When you feed, pet, or play with a familiar or animal companion, they get a little bit happier. With enough positive attention, the familiar/companion will be happier being around you...which will result in a small bonus to that familiar/companion's hitpoints, saving throws, and attack rolls when they are summoned.
Last edited by The Amethyst Dragon on Tue Dec 22, 2009 12:14 pm; edited 1 time in total
Re: Dec. 22: Familiars and Animal Companions (and headwear)
Addition: option headvfx - stop using visible headbands/lenses/etc.
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