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Feb. 5, 2012: Pre-Programmed Encounter Additions

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Post by The Amethyst Dragon Mon Feb 06, 2012 5:35 pm

I've started adding some code that allows me to start up little pre-programmed semi-random encounters while in-game. I can log in as DM, enter a VC command, and a specific set of random encounters will start up (until a server reset or I log in and cancel them).

An example of this (which I just started up a few minutes ago): Orc scouting parties. Randomized groups of lower level orcs appearing in areas they normally aren't found. These will be in outdoor areas, but are quite random...there's a 67% chance that an extra encounter variable is added to an outdoor area, with a 20% chance that it's the one for any one particular of these new encounters, and they have a 90% chance of spawning when a PC enters the area (if I've activated that encounter scenario). And the randomization changes each server reset.
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Post by Elhanan Mon Feb 06, 2012 7:50 pm

This seems very promising for story telling and foreshadowing planned events. Thanks!
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Post by titus Mon Feb 06, 2012 11:06 pm

hey, that's a really neat idea. time to save the farmers of campton from marauders!!
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Post by Eric of Atrophy Wed Feb 08, 2012 7:04 am

That does sound pretty cool! Will other DMs have access to that, or is it just in your bag of tricks? Would be nice to be able to pop in and set something like that up ...
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Post by The Amethyst Dragon Wed Feb 08, 2012 7:58 am

It will be available for other DMs as well. I just want to add a few more options before posting the commands in the DM thread.
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Post by elsteveo Wed Feb 08, 2012 1:46 pm

This is great adds some additional fun to an already great place. I was luck enough to be online during the Orc incursion and managed to destroy a couple of camps in Silver leaf.
Great work The Amethyst Dragon!!!!!
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Post by Eric of Atrophy Mon Oct 29, 2012 7:00 am

Sooo ... not to necromance up some dead threads, but did this idea ever get implemented? (I just now looked through all of the DM materials, and found no reference to it.) I know it would be awesome to have as an option to spice things up for players!
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Post by The Amethyst Dragon Mon Oct 29, 2012 10:27 am

Eric of Atrophy wrote:Sooo ... not to necromance up some dead threads, but did this idea ever get implemented? (I just now looked through all of the DM materials, and found no reference to it.) I know it would be awesome to have as an option to spice things up for players!
Seems I forgot the list the commands for DMs. Added to the DM Tools & Commands thread now.
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Post by Eric of Atrophy Mon Oct 29, 2012 4:51 pm

Awwww yeah! More flavor options for the player!
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