Oddball glitch (reforged whips) And a tlk file discrepency
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Oddball glitch (reforged whips) And a tlk file discrepency
Minor oddball glitch.... the reforged whip models don't seem to have any animation while in the offhand if you're using certain ACP phenotypes (or certain weapons in the mainhand). In levitation style, no animation in the offhand, in assassin style, no animation in the offhand if you have a mage-staff in the right hand, although the whip animates if you have say, a dagger or bastard sword in the main hand...)
And.... the 'block of info" at the top of all whip items state the default NWN line "Special: Whips cannot be weilded in the off hand" even though in Aenea... they're offhand goodness
And.... the 'block of info" at the top of all whip items state the default NWN line "Special: Whips cannot be weilded in the off hand" even though in Aenea... they're offhand goodness
MannyJabrielle- Ludicrous Level
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Number of posts : 5927
Main Character : See the "A-Team" thread in the Biographies forum.
DM Name : Dungeon-Master Gaelen
Time Zone : GMT -5:00(EST)
Registration date : 2008-07-05
Re: Oddball glitch (reforged whips) And a tlk file discrepency
Also.... the whips don't seem to do the various VFXs anymore (fire, acid, holy, ect)
MannyJabrielle- Ludicrous Level
- . :
Number of posts : 5927
Main Character : See the "A-Team" thread in the Biographies forum.
DM Name : Dungeon-Master Gaelen
Time Zone : GMT -5:00(EST)
Registration date : 2008-07-05
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