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May 11, 2013: Giant Improvements

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Post by The Amethyst Dragon Tue Apr 16, 2013 1:35 pm

The next hak update will have some improvements to various giants in Aenea.

Frost Giants:
Already using the Project Q frost giant models, these are being updated to use full human animations instead of the standard giant animations. I just really wanted the frost giant archers to actually be able to fire a bow instead of standing frozen while arrows fly out of them.

I'm also adding a shirtless frost giant, because they're at home in the cold, and he looks a bit like he's wearing a kilt.

Ettin: A more monstrous and tougher looking being, the new model is a modification of an alternative orc model from Project Q. So much better than the disjointed default ettin.

Mountain Giants: Making these guys bigger and more beastly, with better animations as well. Modifications of other alternative orc models from Project Q.

I'm not doing anything with fire giants yet, because I'm waiting on Project Q version 1.7. Pstemarie is making all new models for fire giants, and they look like they'll be better than something I can whip up on my own.

May 11, 2013: Giant Improvements Giants10


Last edited by The Amethyst Dragon on Sat May 11, 2013 2:36 am; edited 1 time in total (Reason for editing : added date since hak is now out)
The Amethyst Dragon
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Post by Elhanan Tue Apr 16, 2013 1:54 pm

Not a fan of the Mountain Giants, but the others look quite good. Thanks!
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Post by Eric of Atrophy Wed Apr 17, 2013 5:08 am

Ooooh, me likey!
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Post by Angel of Death Fri Apr 19, 2013 4:20 am

Sweet, look forward to hunt'em down in game! Very Happy

I like all of them, although the "small" mountain giant is better than the chief version, in my opinion anyways. Smile
(Both of them are much better than the default version currently available though)
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