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Nov. 19: Giant Rocks, Ice Armor, and Gate

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Post by The Amethyst Dragon Tue Nov 18, 2008 6:36 pm

These changes will be effective after the Nov. 19 reset:

Glacius' Ice Armor
To bring this spell more in line with other 1st level spells (mage armor, flora's plant armor), this spell will no longer protect from fire, but actually make the target more vulnerable to cold. It was a bit overpowered providing a better AC than mage armor with no drawbacks.

Gate
The caster of this spell no longer needs to be cloaked in protection from evil when casting this spell. The summoned balor will automatically be an ally of the caster.

Giants' Rocks
Watch out for giants hurling rocks. If they hit you and you fail a Reflex save, their boulders will knock you down for a round.

Oh, and I finally found offline time to get working on the descriptions of the Aenean spells. Now more than 1/2 done!
The Amethyst Dragon
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Post by Svair Sun Nov 23, 2008 10:20 pm

The Amethyst Dragon wrote:Oh, and I finally found offline time to get working on the descriptions of the Aenean spells. Now more than 1/2 done!

Wow...I remembered seeing this post and thinking that I should check that list out at some time. Now that I have seen it, I'm very impressed. It's very informative, and it must represent a good chunk of man hours on your part as well...
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Post by RustyDios Mon Nov 24, 2008 8:25 am

Lacking any scrolls to view descriptions of whilst inside the toolset that list is a godsend for anyone wishing to put the custom Aenean spells on items... Well done The Amethyst Dragon for completing this massive task...
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