AD's Test Lab: Clean Water Supply
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AD's Test Lab: Clean Water Supply
The church of Aquar, along with some talented engineers, are working on bringing a reliable supply of clean water to the people of Macedone.
I decided to make some brand new aqueduct models for Aenea, based on photos and some measurements of actual Roman aqueducts. I figured I'd make them a feature of the city of Macedone.
The aqueducts end in massive storage towers, and I imagine the priests of Aquar doing daily conjurations of water elementals inside to keep the water clean and fresh until it's piped out to various fountains and pools.
I decided to make some brand new aqueduct models for Aenea, based on photos and some measurements of actual Roman aqueducts. I figured I'd make them a feature of the city of Macedone.
The aqueducts end in massive storage towers, and I imagine the priests of Aquar doing daily conjurations of water elementals inside to keep the water clean and fresh until it's piped out to various fountains and pools.
Re: AD's Test Lab: Clean Water Supply
These look really cool, but for some reason its something I see happen more in the likes of Mountainholme (bringing water down from the mountain springs) then in the filthy sewers town of Macedone....
RustyDios- High Epic Level
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Re: AD's Test Lab: Clean Water Supply
Well, perhaps Macedone is a bit filthy because they haven't really had a plentiful fresh water supply? It's often difficult to sink a well near the coast, because the water comes up salty and brackish (and sometimes sulfurous) rather than clean and non-salty. It seems to me that they might indeed want a supply from inland.
Ramana Jala- Epic Level
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Re: AD's Test Lab: Clean Water Supply
How far out will those go? Pretty damn cool, boss!
Eric of Atrophy- Ludicrous Level
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Re: AD's Test Lab: Clean Water Supply
Is that a spin-off of Border Haelven's Roman Aqueducts I see there?
Very nice indeed - I am certain the citizens of Aenea will appreciate the clergy's efforts in bringing them clean water!
Very nice indeed - I am certain the citizens of Aenea will appreciate the clergy's efforts in bringing them clean water!
Angel of Death- Epic Level
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Re: AD's Test Lab: Clean Water Supply
In a way. I saw his aqueducts, but they didn't look quite right for my taste, so I went looking for pictures of actual elevated Roman aqueducts and built my own.Angel of Death wrote:Is that a spin-off of Border Haelven's Roman Aqueducts I see there?
Mine are about twice as tall as his, are a little bit narrower, are fully enclosed (rather than having open water on the top), and don't have matching tileset features. And mine use different textures and shapes geared more toward my reskin of the city exterior (using 1.69 textures and one new texture I made just for the aqueducts).
I went for 30 meters in height for the most part, based on one that's still in Spain and the fact that the wealthy residents of Macedone would want something that clearly stands out (in addition to being functional). Looking back at them, I'm considering chopping 5 meters of height out of the upper level columns before I put the hak online for downloading (I have to fix a shadow issue anyway).
Re: AD's Test Lab: Clean Water Supply
^Yep, that's pretty much what I thought you had done when I saw it (and why I used the word 'spin-off').
I like the curves of your aqueduct a bit more.
I also think it blends nicely in with Macedone's tileset.
Although I can't really say the same with the rural tileset - the placeable, to me, seem a bit out of place. :/
I like the curves of your aqueduct a bit more.
I also think it blends nicely in with Macedone's tileset.
Although I can't really say the same with the rural tileset - the placeable, to me, seem a bit out of place. :/
Angel of Death- Epic Level
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Personal Quote: "The way of the bow is simplicity and beauty combined with power and discipline."
Other Character. : Bruce Li; Wanderer and Practitioner of the Dragon Paw Style. & Cherry; Starchild of Jewel n' Chancetaker of Lysis.
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Re: AD's Test Lab: Clean Water Supply
The aqueducts will blend better with the rural tileset when I eventually move to using toro's rural overhaul. I'm just not using it yet because I need to rework some of the tiles for it to work with the CEP rural set and a couple of tiles I'd added to the standard rural set from other haks over the years (archer towers and tunnels).Angel of Death wrote:I also think it blends nicely in with Macedone's tileset.
Although I can't really say the same with the rural tileset - the placeable, to me, seem a bit out of place. :/
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