Used: combat animations
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Used: combat animations
I'm currently using the combat animations 3.0 and the server is great...a fellow named jay gave me some awesome advice and things are goin great.
The 3.0 animations though make all appear to all fight in the same pose...i was wondering if you all had seen this?
http://nwvault.ign.com/View.php?view=Hakpaks.Detail&id=5895
It allows the player to select the style he wants and only he will have that style(i think)
The 3.0 animations though make all appear to all fight in the same pose...i was wondering if you all had seen this?
http://nwvault.ign.com/View.php?view=Hakpaks.Detail&id=5895
It allows the player to select the style he wants and only he will have that style(i think)
Re: Used: combat animations
Definitely possible. I used to have the 3.0 version integrated into Aenea, but it didn't work with the 1.68 cloaks.
I'd be limiting a few of them (the unarmed ones to those with Improved Unarmed Strike, the arcane one to sorcerers/wizards of higher levels), but all would be allowed except DemonBlade (since only human males can get any use out of it).
I'll see what I can do after some testing.
I'd be limiting a few of them (the unarmed ones to those with Improved Unarmed Strike, the arcane one to sorcerers/wizards of higher levels), but all would be allowed except DemonBlade (since only human males can get any use out of it).
I'll see what I can do after some testing.
Re: Used: combat animations
Its cool..i just thought id bring it up as with the 3.0....when you use it...everyone fights with your style. With this...i think you set it for your character...and noone else save those that are also using it will do the style.
I tinkered with it locally and the combat techniques look great.
I tinkered with it locally and the combat techniques look great.
Re: Used: combat animations
These are going to be added when I next update the aeneahak_update.hak file...the same time I add the stuff for the enchantment system. They'll be controlled via the VC system.
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