Tradeholm Issues
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Tradeholm Issues
Ever since the Hak updates my game crashes whenever I try to enter Tradeholm. I have the new Hak files from today 7 Jan 2018 and the ones from 2 Jan 2018. I have also updated Q and CEP. Anyone else having this issue?
buddha5442a- Player with Too Much Time
- Number of posts : 99
Age : 47
Location : Ohio, US
Main Character : Vistaran Tul'Motek
Other Character : Arianna Winnstrom
NWN Username : buddha5442
Time Zone : EST (GMT -5:00)
Registration date : 2010-12-26
Re: Tradeholm Issues
Confirmed. I am fully updated (Aenea tlk, haks, CEP and Proj Q) and experience the exact same issue.
daveyeisley- Ludicrous Level
- . :
Number of posts : 6934
Age : 47
Location : Watching Aenea from my Inner Sanctum on the surface of Sharlo, Aenea's Silver Moon
Main Character : Dave's List of PCs
NWN Username : Dave Yeisley
DM Name : Dungeon Master Mythgar
Time Zone : GMT - 5:00
. :
Registration date : 2008-06-03
Re: Tradeholm Issues
I reset the server to allow anyone else who has had their character 'trapped' by this to be able to play again (just avoid Tradeholm until gives an update)
daveyeisley- Ludicrous Level
- . :
Number of posts : 6934
Age : 47
Location : Watching Aenea from my Inner Sanctum on the surface of Sharlo, Aenea's Silver Moon
Main Character : Dave's List of PCs
NWN Username : Dave Yeisley
DM Name : Dungeon Master Mythgar
Time Zone : GMT - 5:00
. :
Registration date : 2008-06-03
Re: Tradeholm Issues
Good to know. When I learned about the update to the city, i was planning on going to have a look see ... but methinks i shall change my plans for now.
On a related note, I may also wait on the hak download until all is good ...
On a related note, I may also wait on the hak download until all is good ...
Eric of Atrophy- Ludicrous Level
- . :
Number of posts : 4113
Age : 51
Location : Kea'au, HI, USA
Main Character : The Vault of Atrophy
NWN Username : atrophied_eric
DM Name : Dungeon Mistress Anaurra Lide
Time Zone : GMT - 10:00 EST (We have our own time zone!)
Registration date : 2008-06-06
Re: Tradeholm Issues
Thanks for the reset Dave, I had my 2 main characters stuck on that transition. A shame though, I was looking forward to seeing the new tileset.
buddha5442a- Player with Too Much Time
- Number of posts : 99
Age : 47
Location : Ohio, US
Main Character : Vistaran Tul'Motek
Other Character : Arianna Winnstrom
NWN Username : buddha5442
Time Zone : EST (GMT -5:00)
Registration date : 2010-12-26
Re: Tradeholm Issues
Crap. Looks like I messed up the hak upload (by rushing things a bit). I put the stupid files in the wrong FTP directory initially. Fixed now (and just to be sure, the _u 7z has _j2018 at the end right now).
If you re-download aeneahak_u (50 mb) and aeneahak_updates (10.5 mb), you should be able to get into new Tradeholm.
Although, checking it myself, I am finding a few minor issues and one bigger one.
- can't get into the ice tower (the trigger I added isn't working when you try to step into the doorway)
- can walk right through some doors that should block passage (that door model must be missing an associated .dwk file)
- going into the "grand temple" area I added crashes the game on me (not just my game, the entire game)...which is weird because that area uses an existing tileset and placeables.
Working on trying to fix things now.
If you re-download aeneahak_u (50 mb) and aeneahak_updates (10.5 mb), you should be able to get into new Tradeholm.
Although, checking it myself, I am finding a few minor issues and one bigger one.
- can't get into the ice tower (the trigger I added isn't working when you try to step into the doorway)
- can walk right through some doors that should block passage (that door model must be missing an associated .dwk file)
- going into the "grand temple" area I added crashes the game on me (not just my game, the entire game)...which is weird because that area uses an existing tileset and placeables.
Working on trying to fix things now.
Re: Tradeholm Issues
I'm actually going to revert to the older version of the module while I work on fixes.
Re: Tradeholm Issues
Fixed the problem with Tradeholm's new temple interior area crashing for no apparent reason (by simply remaking it in an older NWN tileset). Fixed some other issues with the redone city. Added some things that had been missing (namely, shaded areas under building overhangs where sun-sensitive PCs can hide if caught outdoors).
Re: Tradeholm Issues
So the 'hold is good to go, then? woohoo, DL here I come!
Eric of Atrophy- Ludicrous Level
- . :
Number of posts : 4113
Age : 51
Location : Kea'au, HI, USA
Main Character : The Vault of Atrophy
NWN Username : atrophied_eric
DM Name : Dungeon Mistress Anaurra Lide
Time Zone : GMT - 10:00 EST (We have our own time zone!)
Registration date : 2008-06-06
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