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Turn Undead Question

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DerusTal
evilkittenofdoom
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Post by evilkittenofdoom Tue Aug 04, 2009 3:47 pm

Does the turn undead effective level increase stack if you are a Dead Stalker, Priestess of Zolaras wearing the Greater Amulet of Undead Turning?
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Post by DerusTal Tue Aug 04, 2009 4:03 pm

Dunno. Slightly related: If evil characters rebuke/control undead, what do dead stalkers do if they're evil?
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Post by The Amethyst Dragon Tue Aug 04, 2009 4:27 pm

evilkittenofdoom wrote:Does the turn undead effective level increase
stack if you are a Dead Stalker, Priestess of Zolaras wearing the
Greater Amulet of Undead Turning?
Yes.

DerusTal wrote:Dunno. Slightly related: If evil characters rebuke/control undead, what do dead stalkers do if they're evil?
Their dead stalker levels will not stack for undead turning in this case. Dead stalkers are dedicated to destroying unded, not controlling them.
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Post by evilkittenofdoom Tue Aug 04, 2009 4:30 pm

oh man that has to suck for the undead that run into me... a level 17 cleric turning as if she were level 28 ...

It does specifically say that the Dead Stalked does not add for rebuking/controlling undead on the Dead Stalker page
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Post by evilkittenofdoom Wed Jun 02, 2010 11:55 pm

How will the feat Planar Turning work out in the Dark Realms?

Seeing as they're demons, and as far as I know, demons are outsiders... in theory at least, Planar Turning should affect them.
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Post by The Amethyst Dragon Thu Jun 03, 2010 1:01 am

Planar Turning, eh?

The Amethyst Dragon goes to nwn.wikia.com to look up this "planar turning"....

Hmmm...seems I learn something every day. Didn't even know this feat existed....

and since I'd long ago removed coding for domains (such as good and evil), I also removed turning of outsiders (and elementals, and vermin, and constructs).

Technically, demons now have their own racial type (Demon) separate from outsiders in general.

Not sure if I should just remove that feat or implement it in some other way....hmmm...we'll see what I have time for.
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Post by MannyJabrielle Thu Jun 03, 2010 3:57 am

On that same vein... how about favored enemies for rangers? Those who've chosen outsiders as a FE kinda lost all benefit since outsiders turned into demons.
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Post by eeriegeek Fri Jun 04, 2010 1:05 pm

Maybe attempting planer turning on a demon while in the Dark Realms should send YOU home. Heh heh.
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Post by evilkittenofdoom Fri Jun 04, 2010 3:16 pm

As I said to Dave when I mentioned it in game... Turning (to me) isn't banishing the undead away, but rather making them flee from your position, or, outright destroying them. Therefore, when applying it to planar creatures, it should work similarly; they are turned away from the cleric, or (in exceedingly rare cases) destroyed outright.

In contrast, Banishment and Dismissal do in fact send them back to their own planes... which, is where they are while we're in the Dark Realms


[Balance Note; At the most, one can flatout destroy an undead with 25HD. That requires being a pure Cleric that gives youa bonus of at least +1 ECL to turning, have the greater amulet of turning equipped AND be a level 5 deadstalker, making your turn undead have an ECL of 50 or 51, depending on the deity. Therefore, if Planar Turning is implemented as a feat to turn creatures in the Dark Realms, only those with 25HD will be destroyed. The rest will simply be turned, and a single turn should only come up with 3-4 turned at a time on average.]
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Post by daveyeisley Sat Jun 05, 2010 2:51 am

eeriegeek wrote:Maybe attempting planer turning on a demon while in the Dark Realms should send YOU home. Heh heh.

ROFLMAO Turn Undead Question Icon_cheers Turn Undead Question Lol Turn Undead Question Icon_jokercolor
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Post by daveyeisley Sat Jun 05, 2010 2:59 am

evilkittenofdoom wrote:As I said to Dave when I mentioned it in game... Turning (to me) isn't banishing the undead away, but rather making them flee from your position, or, outright destroying them. Therefore, when applying it to planar creatures, it should work similarly; they are turned away from the cleric, or (in exceedingly rare cases) destroyed outright.

Im mostly on the same page here.

When I think of 'turning'.... it makes me envision a cleric tapping into their cosmic ties to the divine on a fundamental level... filling themselves with such divine power that it actually radiates out from them for a short time. In the presence of the divine, undead and demons(when a cleric learns to attune this power against them with the planar turning feat) simply cannot bear to stand due to their rather anti-divine natures... no matter on their home planes, or on ours.... the place doesnt matter(see below).... only the nature of the divine eneergy and the nature of the enemies.

That said, I will qualify that the place could actually matter, at least a little.... with the demonic, unholy, life-sapping fields that permeate every corner of the dark realm... this could slightly interfere with channelling divine power... maybe causing the effect to be reduced a little bit. I dont think demons would be outright destroyed on their home plane due to this... (pretty much regardless of HD).... but running in fear of holy power made manifest? You bet your arse.
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Post by eeriegeek Sat Jun 05, 2010 8:59 am

Seriously though... It would be hilarious to see a Balor Shaman do a cast/turn animation/effect and *bloink* you find yourself by the fire in the Sleeping Dragon inn. Turn Undead Question Icon_eek
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Post by evilkittenofdoom Sat Jun 05, 2010 9:46 am

Funny ... but excceedingly frustrating
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