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Partially Used: Turn undead

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Post by MannyJabrielle Mon May 03, 2010 7:14 pm

I love the new rendition of turning. The effect is excellent, and the not having to drop the shield to equip a holysymbol is great. The ability feels very very useful again.

Two minor ascetic suggestions Smile Activating turn... I kinda miss the character doing the 'spell casting/chanting' thing while doing it. I like how the character actually does say "I call upon yadayada...", but I think the gesturing/chanting effect would work very well along with that too.

Death by turning... could undead outright killed by a turn get that white wispy vfx with the "roawwrush!" sound, like creatures killed by wail/finger/slay/soulreaver-kills get? I think that would add a very impessive effect to the gameplay.
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Post by daveyeisley Mon May 03, 2010 8:05 pm

I agree with the chanting/casting animation. Would be cool.

For the undead who are destroyed outright, I think a visual that shows them being "blasted apart" would be even better than the whispy soul one. I think it already does that, though, no?
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Post by MannyJabrielle Mon May 03, 2010 8:34 pm

No, they just fall down dead. The only VFX is the diety specific symbol circle around the cleric
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Post by daveyeisley Mon May 03, 2010 9:17 pm

Ah... so maybe the VFX that you get from the Sunburst spell when it nukes an undead? Blasts them to pieces, it does Smile
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Post by MannyJabrielle Mon May 03, 2010 10:03 pm

That'd work too. I just thought it'd be neat if there was something other than they just fall down dead... er... deader dead.
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Post by Amethyst347 Sat May 08, 2010 10:44 am

Having just experienced the new undead turning effects myself, I gotta say I agree that it needs a little more pizazz. I do like the deity-specific symbols effect though. Smile
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Post by eeriegeek Tue May 11, 2010 12:02 pm

I think the new effects/behavior are an enormous improvement over poor Xephod (Cleric of Ragnor) having to give up his shield and wave around a Prizimal Medallion in order to dominate skeletons! Some extra fireworks would be icing on the cake.
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Post by Amethyst347 Tue May 11, 2010 12:59 pm

Oh yeah, I definitely prefer not having to awkwardly whip out the deity medallion (I always kinda imagined my PCs saying 'Erm, hold on just a minute while I find my... there we are... OK, I call up my deity...'). But I think it'd have a bit more 'effect' if your PC still did the little 'chanting' motion, or at least make the skellies go *boom! whoosh!* a little. Ya know?
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Post by The Amethyst Dragon Tue May 11, 2010 1:20 pm

The upcoming hak update will restore the "casting" sequence. I'll see about some sort of visual effect on undead that are destroyed.
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Post by MannyJabrielle Mon Jan 24, 2011 3:23 am

Lock and move since the "casting" animation was put back in?
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