VFX quivers and Option Elfsize: Quiver is good, the arrows aren't.
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VFX quivers and Option Elfsize: Quiver is good, the arrows aren't.
As can be seen in the screenshot, the VFX quiver correctly uses the elf version for an elf-sized half elf, but the arrows are using the human sized VFX.
On a side note, the VFXs dont match with other things too. Elfsized half-elves get the human sized circlets/spectacles applied as well instead of the elf versions.
MannyJabrielle- Ludicrous Level
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Re: VFX quivers and Option Elfsize: Quiver is good, the arrows aren't.
Those are Heavy Arrows, man. Super Range, Max Damage!
Eric of Atrophy- Ludicrous Level
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Registration date : 2008-06-06
Re: VFX quivers and Option Elfsize: Quiver is good, the arrows aren't.
This has been fixed! Huzzah!
However, I think the fix also at the same time borked VFXs for brownie appearances.
Ailish's VFX quiver disappeared (but not the arrows), and was replaced by a "darkness" VFX (which moves with her).
Also, I decided to abandon the fae-adept/fire starter build and relevel her to her very first original mouse-dragon build (If only to see if the new dragonsoul horn models played nice with her brownie appearance).....
No horns... instead, she got a pulsing blue glow.
Removing the VFX quiver removes the darkness, I will assume relevelling with her second set of scales and not taking dragonsoul will remove the blue pulsing glow.
However, I think the fix also at the same time borked VFXs for brownie appearances.
Ailish's VFX quiver disappeared (but not the arrows), and was replaced by a "darkness" VFX (which moves with her).
Also, I decided to abandon the fae-adept/fire starter build and relevel her to her very first original mouse-dragon build (If only to see if the new dragonsoul horn models played nice with her brownie appearance).....
No horns... instead, she got a pulsing blue glow.
Removing the VFX quiver removes the darkness, I will assume relevelling with her second set of scales and not taking dragonsoul will remove the blue pulsing glow.
MannyJabrielle- Ludicrous Level
- . :
Number of posts : 5927
Main Character : See the "A-Team" thread in the Biographies forum.
DM Name : Dungeon-Master Gaelen
Time Zone : GMT -5:00(EST)
Registration date : 2008-07-05
Re: VFX quivers and Option Elfsize: Quiver is good, the arrows aren't.
Ah, brownies. Something I haven't coded anything for. And the new code was looking just at appearance instead of racial type (to account for those elfy half-elves without coding for race and appearance). Since the brownie appearance isn't one of the regular 6 types...the script isn't assigning a correct VFX number as a consequence, so you're getting #0 ("blur", the pulsing blue) or #1 ("darkness").
The VFXs might have been working (or close to working) previously because it was looking at race, not appearance (which is what messed up the arrows for those odd-ball half-elves)...and the halfling VFXs were as small as they get and may be been the closest a brownie could use anyway.
The VFXs might have been working (or close to working) previously because it was looking at race, not appearance (which is what messed up the arrows for those odd-ball half-elves)...and the halfling VFXs were as small as they get and may be been the closest a brownie could use anyway.
Re: VFX quivers and Option Elfsize: Quiver is good, the arrows aren't.
Brownie issue should be fixed for next module update. Added a check to any VFX scripts I could find to check for brownie (appearance #1002) and change it to the halfling one. Not guaranteed to function 100% of the time, but that's to be expected when using a custom skin (appearance).
Re: VFX quivers and Option Elfsize: Quiver is good, the arrows aren't.
The halfling ones work well enough I used the quiver VFX on Ailish for her "spears", as she's so small she RP wise uses arrows for her 'javalins' (dart items) lol It's a lil big on her, but she is very tiny.
MannyJabrielle- Ludicrous Level
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Number of posts : 5927
Main Character : See the "A-Team" thread in the Biographies forum.
DM Name : Dungeon-Master Gaelen
Time Zone : GMT -5:00(EST)
Registration date : 2008-07-05
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